This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.
# Custom equality comparers
To enable easier verification of custom Unity type values in your tests we provide you with some custom equality comparers:
Use these classes to compare two objects of the same type for equality within the range of a given tolerance using [NUnit ](https://github.com/nunit/docs/wiki/Constraints)or [custom constraints](./reference-custom-constraints.md) . Call Instance to apply the default calculation error value to the comparison. To set a specific error value, instantiate a new comparer object using a one argument constructor `ctor(float error)`.
| `ctor(float error)` | Creates an instance of comparer with a custom error `value.allowedError`.The relative error to be considered while comparing two values. |
| `bool Equals(T expected, T actual);` | Compares the actual and expected objects for equality using a custom comparison mechanism. Returns `true` if expected and actual objects are equal, otherwise it returns `false`. |