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33 lines
1.9 KiB
Markdown
33 lines
1.9 KiB
Markdown
# Profile Analyzer
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## What Is This
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The Profile Analyzer aggregates and visualises frame and marker data from a set of Unity Profiler frames to help you reason about their behaviour over a number of frames, complementing the single frame analysis already available in the Unity Profiler.
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Features:
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* Multi frame analysis of a single scan
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* Each marker is shown with its median, min, max values over all frames, including histogram and box and whisker plots to view the distribution
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* Various filtering options are available to limit the markers displayed by thread, call depth and name substrings.
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* Data can be sorted for each of the displayed values.
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* Comparison of two multi frame profile scans
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* Each marker is shown with the difference in values between the scans, including with a visualisation to help quickly identify the key differences.
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* Supports comparison of scans from two different Unity versions, or before and after an optimization is applied.
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## How To Run
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Add the Profile Analyzer folder to your Unity project or install as a package.
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The 'Profile Analyzer' tool is opened via the menu item below the 'Window/Analysis' Menu in the Unity menu bar (or just in the 'Window' menu prior to 2018.1).
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## Capturing Data
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Use the standard Unity Profiler to record profiling data from your application.
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In the Profile Analyzer pull the profiler data from the Unity Profiler.
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The profile data will be analyzed and appear in the single view along with both sides of the Compare View.
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This capture can be saved as a .pdata file for later comparision or sharing with others.
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## Comparing Two Data Sets
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Pull data or load a previous .pdata file into the Left and Right slots to compare the two sets, comparison results will instantly appear.
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## More Information
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For more information on the UI and common workflows please see the [full documentation](Documentation~/index.md).
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