Finish compiler

main
CDuong 1 year ago
parent 114b578742
commit c6ff12293e

Binary file not shown.

@ -19,11 +19,15 @@ public class Initalize : MonoBehaviour
public DoorAnimation[] Door;
public NewTextModify[] Label;
public GameObject AllBoxes;
public TextMeshProUGUI CodeInput;
public int IndexChange = -1, ActionChange = -1, TimeStop = 0, Accumulator = 0;
public bool ActionExisted = false, ActionMoving = false;
Queue<Operation> AllOperation = new Queue<Operation>();
public GameObject TextAreaInstruction, TextAreaInput, CompileButton;
public TextMeshProUGUI Instruction, Input;
Queue<int> AllInput = new Queue<int>();
public int Output;
private bool GonnaCompile = true;
private int FakeAccumulator = 0;
private int[] FakeBoxes = new int[100];
@ -37,8 +41,6 @@ public class Initalize : MonoBehaviour
Door[i] = Boxes[i].gameObject.transform.GetChild(0).GetChild(0).GetComponent<DoorAnimation>();
Label[i].Init(i);
}
UpdateValue(0, 10);
UpdateValue(1, 2);
}
public Operation Cope(int idx, int val, int op) {
@ -50,20 +52,20 @@ public class Initalize : MonoBehaviour
// Put value from Box into Accumulator
void Op5(int idx) {
AllOperation.Enqueue(Cope(idx, 0, 1));
AllOperation.Enqueue(Cope(100, Label[idx].Val, 0));
AllOperation.Enqueue(Cope(100, FakeBoxes[idx], 0));
AllOperation.Enqueue(Cope(0, 100, 3));
AllOperation.Enqueue(Cope(idx, 0, 2));
FakeBoxes[idx] = FakeAccumulator;
FakeAccumulator = FakeBoxes[idx];
}
// Put value from Accumulator into Box
void Op3(int idx) {
// Code to animate number to fly up from Accumulator
AllOperation.Enqueue(Cope(idx, 0, 1));
AllOperation.Enqueue(Cope(idx, Accumulator, 0));
AllOperation.Enqueue(Cope(idx, FakeAccumulator, 0));
AllOperation.Enqueue(Cope(0, 100, 3));
AllOperation.Enqueue(Cope(idx, 0, 2));
FakeAccumulator = FakeBoxes[idx];
FakeBoxes[idx] = FakeAccumulator;
}
// Get value from Box and add into Accumulator
@ -84,6 +86,19 @@ public class Initalize : MonoBehaviour
FakeAccumulator -= FakeBoxes[idx];
}
void Op901() {
// Code to summon number from Input Bracket
Debug.Log(AllInput.Peek());
AllOperation.Enqueue(Cope(100, AllInput.Peek(), 0));
FakeAccumulator = AllInput.Peek(); AllInput.Dequeue();
}
void Op902() {
// Code to summon number from Accumulator
AllOperation.Enqueue(Cope(101, FakeAccumulator, 0));
// Output = FakeAccumulator;
}
// Just update value of a box from nowhere
void UpdateValue(int idx, int value) {
AllOperation.Enqueue(Cope(idx, 0, 1));
@ -97,17 +112,40 @@ public class Initalize : MonoBehaviour
}
void Compile() {
bool CheckDigit(char c) {
return (c >= '0' && c <= '9');
}
public void Compile() {
if(!GonnaCompile) return;
string InputText = CodeInput.text;
if(InputText.Length <= -1 || InputText[0] != '#') return;
GonnaCompile = false;
string InstructionText = Instruction.text;
string InputText = Input.text;
TextAreaInstruction.gameObject.SetActive(false);
CompileButton.gameObject.SetActive(false);
TextAreaInput.gameObject.SetActive(false);
int InputLength = InputText.Length;
for(int i = 0; i < InputLength; ++i) {
int idx = i, value = 0;
while(idx < InputLength && CheckDigit(InputText[idx])) {
value = value * 10 + (InputText[idx] - '0');
++idx;
}
if(i != idx) {
i = idx - 1;
AllInput.Enqueue(value);
}
}
int[] EncodeOperation = new int[100];
int InputLength = InputText.Length, Counter = 0;
for(int i = 2; i < InputLength - 2; i += 4) {
EncodeOperation[Counter] = Convert.ToInt32(InputText.Substring(i, 3));
int InstructionLength = InstructionText.Length, Counter = 0;
for(int i = 0; i < InstructionLength - 2; i += 4) {
EncodeOperation[Counter] = Convert.ToInt32(InstructionText.Substring(i, 3));
Counter += 1;
}
GonnaCompile = false;
int ptr = 0;
while(true) {
int OpType = EncodeOperation[ptr] / 100;
@ -116,7 +154,8 @@ public class Initalize : MonoBehaviour
break;
}
else if(OpType == 9) {
continue;
if(OpValue == 1) Op901();
if(OpValue == 2) Op902();
}
else if(OpType == 1) {
Op1(OpValue);
@ -149,7 +188,7 @@ public class Initalize : MonoBehaviour
// Update is called once per frame
void Update()
{
Compile();
// Compile();
if(TimeStop > 0) {
TimeStop -= 1;
return;
@ -173,6 +212,10 @@ public class Initalize : MonoBehaviour
Accumulator = Current.val;
return;
}
else if(Current.idx == 101) {
Output = Current.val;
return;
}
Label[Current.idx].ChangeValue(Current.val);
}
else if(Current.op == 4) {

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@ -1 +1 @@
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":1974.822509765625,"y":996.4484252929688,"z":64.18412780761719},"rotation":{"x":0.03447769582271576,"y":-0.029977822676301004,"z":0.0010343323228880764,"w":0.9989559054374695},"size":1270.9102783203125,"orthographic":true}
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":675.4541015625,"y":269.14300537109377,"z":-281.14569091796877},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":536.6791381835938,"orthographic":true}

@ -15,7 +15,7 @@ D:/Duong-Desktop/LittleManComputer/LMC
-logFile
Logs/AssetImportWorker0.log
-srvPort
53688
54541
Successfully changed project path to: D:/Duong-Desktop/LittleManComputer/LMC
D:/Duong-Desktop/LittleManComputer/LMC
[UnityMemory] Configuration Parameters - Can be set up in boot.config
@ -49,11 +49,11 @@ D:/Duong-Desktop/LittleManComputer/LMC
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [32436] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1594671666 [EditorId] 1594671666 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [24940] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 2824639831 [EditorId] 2824639831 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [32436] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1594671666 [EditorId] 1594671666 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [24940] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 2824639831 [EditorId] 2824639831 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 5.47 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1586.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.0f1 (fb119bb0b476)
[Subsystems] Discovering subsystems at path D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Resources/UnitySubsystems
@ -69,99 +69,163 @@ Initialize mono
Mono path[0] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Managed'
Mono path[1] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56276
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56252
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002981 seconds.
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Registered in 0.006060 seconds.
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.218 seconds
Domain Reload Profiling: 521ms
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========================================================================
Worker process is ready to serve import requests
Script is not up to date after domain reload: guid(29531ca9764e72b40a7a272f03d8f99e) path("Assets/Initalize.cs") state(2)
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Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.541 seconds
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Unloading 3115 Unused Serialized files (Serialized files now loaded: 0)
Unloading 31 unused Assets / (56.4 KB). Loaded Objects now: 3580.
Unloading 31 unused Assets / (58.4 KB). Loaded Objects now: 3580.
Memory consumption went from 121.0 MB to 121.0 MB.
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Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
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@ -176,61 +240,61 @@ AssetImportParameters requested are different than current active one (requested
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========================================================================
Received Import Request.
Time since last request: 508368.367545 seconds.
path: Assets/A.prefab
artifactKey: Guid(9e0ac92152308394fbbcea4c4a625c7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/A.prefab using Guid(9e0ac92152308394fbbcea4c4a625c7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '40d841f95b8096f3e3558ebb76b6cc9a') in 0.119614 seconds
Time since last request: 510600.756868 seconds.
path: Assets/Initalize.cs
artifactKey: Guid(29531ca9764e72b40a7a272f03d8f99e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Initalize.cs using Guid(29531ca9764e72b40a7a272f03d8f99e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '579cfa2c782b3ebdcfc8e0d4af86d405') in 0.008573 seconds
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Number of asset objects unloaded after import = 0
========================================================================
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Unloading 3094 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3586.
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@ -250,50 +314,176 @@ Received Prepare
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Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
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Domain Reload Profiling: 921ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (21ms)
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RebuildCommonClasses (23ms)
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initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (309ms)
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TypeCache.Refresh (211ms)
TypeCache.ScanAssembly (201ms)
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TypeCache.Refresh (179ms)
TypeCache.ScanAssembly (162ms)
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FinalizeReload (514ms)
FinalizeReload (460ms)
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SetupLoadedEditorAssemblies (232ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (3ms)
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ProcessInitializeOnLoadAttributes (166ms)
ProcessInitializeOnLoadMethodAttributes (15ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3589.
Memory consumption went from 117.0 MB to 117.0 MB.
Total: 2.455300 ms (FindLiveObjects: 0.172700 ms CreateObjectMapping: 0.080700 ms MarkObjects: 2.153200 ms DeleteObjects: 0.048000 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.815 seconds
Refreshing native plugins compatible for Editor in 2.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.954 seconds
Domain Reload Profiling: 1768ms
BeginReloadAssembly (183ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (43ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (538ms)
LoadAssemblies (328ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (312ms)
TypeCache.Refresh (303ms)
TypeCache.ScanAssembly (290ms)
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ResolveRequiredComponents (6ms)
FinalizeReload (954ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (268ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (59ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (14ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3592.
Memory consumption went from 117.0 MB to 117.0 MB.
Total: 2.669000 ms (FindLiveObjects: 0.215200 ms CreateObjectMapping: 0.091600 ms MarkObjects: 2.317100 ms DeleteObjects: 0.044100 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.522 seconds
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.590 seconds
Domain Reload Profiling: 1112ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (30ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (347ms)
LoadAssemblies (194ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (206ms)
TypeCache.Refresh (202ms)
TypeCache.ScanAssembly (192ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (4ms)
FinalizeReload (590ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (50ms)
ProcessInitializeOnLoadAttributes (191ms)
ProcessInitializeOnLoadMethodAttributes (17ms)
ProcessInitializeOnLoadAttributes (214ms)
ProcessInitializeOnLoadMethodAttributes (18ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 2.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.7 KB). Loaded Objects now: 3595.
Memory consumption went from 121.6 MB to 121.6 MB.
Total: 2.592600 ms (FindLiveObjects: 0.347400 ms CreateObjectMapping: 0.105100 ms MarkObjects: 2.099300 ms DeleteObjects: 0.037800 ms)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3595.
Memory consumption went from 117.0 MB to 117.0 MB.
Total: 2.911800 ms (FindLiveObjects: 0.201700 ms CreateObjectMapping: 0.085500 ms MarkObjects: 2.537300 ms DeleteObjects: 0.086300 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):

File diff suppressed because it is too large Load Diff

@ -15,7 +15,7 @@ D:/Duong-Desktop/LittleManComputer/LMC
-logFile
Logs/AssetImportWorker1.log
-srvPort
53688
54541
Successfully changed project path to: D:/Duong-Desktop/LittleManComputer/LMC
D:/Duong-Desktop/LittleManComputer/LMC
[UnityMemory] Configuration Parameters - Can be set up in boot.config
@ -49,11 +49,11 @@ D:/Duong-Desktop/LittleManComputer/LMC
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [33492] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1900353775 [EditorId] 1900353775 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [3712] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1432537064 [EditorId] 1432537064 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [33492] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1900353775 [EditorId] 1900353775 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [3712] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1432537064 [EditorId] 1432537064 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 4.90 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 1586.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.0f1 (fb119bb0b476)
[Subsystems] Discovering subsystems at path D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Resources/UnitySubsystems
@ -69,98 +69,99 @@ Initialize mono
Mono path[0] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Managed'
Mono path[1] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56220
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56492
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002518 seconds.
- Loaded All Assemblies, in 0.255 seconds
Registered in 0.006083 seconds.
- Loaded All Assemblies, in 6.681 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.217 seconds
Domain Reload Profiling: 472ms
BeginReloadAssembly (67ms)
- Finished resetting the current domain, in 0.331 seconds
Domain Reload Profiling: 7013ms
BeginReloadAssembly (5013ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (108ms)
LoadAssemblies (67ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (482ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1104ms)
LoadAssemblies (5011ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (105ms)
TypeCache.ScanAssembly (95ms)
AnalyzeDomain (1100ms)
TypeCache.Refresh (1099ms)
TypeCache.ScanAssembly (794ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (217ms)
ResolveRequiredComponents (1ms)
FinalizeReload (332ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (170ms)
SetupLoadedEditorAssemblies (256ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (7ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (9ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (117ms)
ProcessInitializeOnLoadMethodAttributes (39ms)
BeforeProcessingInitializeOnLoad (3ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Script is not up to date after domain reload: guid(29531ca9764e72b40a7a272f03d8f99e) path("Assets/Initalize.cs") state(2)
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.543 seconds
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
- Loaded All Assemblies, in 1.854 seconds
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.405 seconds
Domain Reload Profiling: 948ms
BeginReloadAssembly (105ms)
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 2202ms
BeginReloadAssembly (143ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (18ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (372ms)
LoadAssemblies (193ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (1653ms)
LoadAssemblies (1549ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (234ms)
TypeCache.Refresh (217ms)
TypeCache.ScanAssembly (207ms)
ScanForSourceGeneratedMonoScriptInfo (12ms)
ResolveRequiredComponents (4ms)
FinalizeReload (405ms)
AnalyzeDomain (195ms)
TypeCache.Refresh (182ms)
TypeCache.ScanAssembly (172ms)
ScanForSourceGeneratedMonoScriptInfo (11ms)
ResolveRequiredComponents (3ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (270ms)
SetupLoadedEditorAssemblies (241ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (4ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (43ms)
ProcessInitializeOnLoadAttributes (202ms)
ProcessInitializeOnLoadMethodAttributes (16ms)
BeforeProcessingInitializeOnLoad (38ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (13ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3115 Unused Serialized files (Serialized files now loaded: 0)
Unloading 31 unused Assets / (56.4 KB). Loaded Objects now: 3580.
Unloading 31 unused Assets / (58.5 KB). Loaded Objects now: 3580.
Memory consumption went from 121.0 MB to 121.0 MB.
Total: 3.426600 ms (FindLiveObjects: 0.248200 ms CreateObjectMapping: 0.190600 ms MarkObjects: 2.897800 ms DeleteObjects: 0.089000 ms)
Total: 4.237200 ms (FindLiveObjects: 0.209900 ms CreateObjectMapping: 0.089100 ms MarkObjects: 3.781700 ms DeleteObjects: 0.155400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
@ -179,13 +180,76 @@ Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.679 seconds
Refreshing native plugins compatible for Editor in 2.84 ms, found 3 plugins.
- Loaded All Assemblies, in 0.544 seconds
Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.877 seconds
Domain Reload Profiling: 1557ms
BeginReloadAssembly (143ms)
- Finished resetting the current domain, in 0.742 seconds
Domain Reload Profiling: 1287ms
BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (27ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (348ms)
LoadAssemblies (256ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (183ms)
TypeCache.Refresh (180ms)
TypeCache.ScanAssembly (171ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (3ms)
FinalizeReload (743ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (223ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (38ms)
ProcessInitializeOnLoadAttributes (160ms)
ProcessInitializeOnLoadMethodAttributes (17ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.7 KB). Loaded Objects now: 3583.
Memory consumption went from 117.0 MB to 117.0 MB.
Total: 2.631900 ms (FindLiveObjects: 0.217300 ms CreateObjectMapping: 0.070400 ms MarkObjects: 2.308200 ms DeleteObjects: 0.035700 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.721 seconds
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.906 seconds
Domain Reload Profiling: 1627ms
BeginReloadAssembly (141ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
@ -193,36 +257,162 @@ Domain Reload Profiling: 1557ms
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (33ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (28ms)
LoadAllAssembliesAndSetupDomain (463ms)
LoadAssemblies (236ms)
initialDomainReloadingComplete (27ms)
LoadAllAssembliesAndSetupDomain (507ms)
LoadAssemblies (287ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (286ms)
TypeCache.Refresh (281ms)
TypeCache.ScanAssembly (269ms)
ScanForSourceGeneratedMonoScriptInfo (2ms)
ResolveRequiredComponents (3ms)
FinalizeReload (907ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (347ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (52ms)
ProcessInitializeOnLoadAttributes (259ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Refreshing native plugins compatible for Editor in 2.88 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3586.
Memory consumption went from 117.0 MB to 117.0 MB.
Total: 3.460400 ms (FindLiveObjects: 0.222600 ms CreateObjectMapping: 0.079400 ms MarkObjects: 3.111700 ms DeleteObjects: 0.045900 ms)
Prepare: number of updated asset objects reloaded= 0
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Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
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Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process

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