Add Baskets and Accumulator starts working

ThingsThatWork
CDuong 1 year ago
parent 066fdb570c
commit c7b6997554

@ -24,7 +24,7 @@ public class Initalize : MonoBehaviour
Queue<Operation> AllOperation = new Queue<Operation>();
public GameObject TextAreaInstruction, TextAreaInput, CompileButton;
public TextMeshProUGUI Instruction, Input;
public TextMeshProUGUI Instruction, Input, AnotherDisplayAccumulator;
Queue<int> AllInput = new Queue<int>();
public int Output;
@ -35,6 +35,7 @@ public class Initalize : MonoBehaviour
// Start is called before the first frame update
void Start()
{
// public string s = DisplayAccumulator.GetComponent<TextMeshProUGUI>();
for(int i = 0; i < 100; ++i) {
Boxes[i] = AllBoxes.gameObject.transform.GetChild(i).gameObject;
Label[i] = Boxes[i].GetComponent<NewTextModify>();
@ -88,7 +89,7 @@ public class Initalize : MonoBehaviour
void Op901() {
// Code to summon number from Input Bracket
Debug.Log(AllInput.Peek());
Debug.Log(AllInput.Peek() + " and " + AllInput.Count);
AllOperation.Enqueue(Cope(100, AllInput.Peek(), 0));
FakeAccumulator = AllInput.Peek(); AllInput.Dequeue();
}
@ -210,6 +211,7 @@ public class Initalize : MonoBehaviour
if(Current.op == 0) {
if(Current.idx == 100) {
Accumulator = Current.val;
AnotherDisplayAccumulator.text = Accumulator.ToString();
return;
}
else if(Current.idx == 101) {
@ -221,6 +223,7 @@ public class Initalize : MonoBehaviour
else if(Current.op == 4) {
if(Current.idx == 100) {
Accumulator += Current.val;
AnotherDisplayAccumulator.text = Accumulator.ToString();
return;
}
}

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@ -1,105 +1,699 @@
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========================================================================
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Time since last request: 551765.929082 seconds.
path: Assets/robot.fbx
artifactKey: Guid(17da3fd4e0129f5449ca3ef38c7c6467) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Time since last request: 0.000025 seconds.
path: Assets/basket.fbx
artifactKey: Guid(49091d0c0fe8c3041af75ee6403e0b6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.496 seconds
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.841 seconds
Domain Reload Profiling: 1337ms
BeginReloadAssembly (123ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (30ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (319ms)
LoadAssemblies (198ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (186ms)
TypeCache.Refresh (184ms)
TypeCache.ScanAssembly (175ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (3ms)
FinalizeReload (841ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (254ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (44ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (16ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3094 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3628.
Memory consumption went from 123.3 MB to 123.3 MB.
Total: 2.326900 ms (FindLiveObjects: 0.195900 ms CreateObjectMapping: 0.077500 ms MarkObjects: 2.017500 ms DeleteObjects: 0.035300 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->

File diff suppressed because it is too large Load Diff

@ -1,4 +1,3 @@
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Cmd: initializeCompiler
Cmd: shutdown

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