%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 13974, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Simulator m_Image: {fileID: 3038311277492192215, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: serializedVersion: 2 x: 268.80002 y: 73.6 width: 902.00006 height: 498.2 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_OverlaysVisible: 1 m_SerializedViewNames: [] m_SerializedViewValues: [] m_PlayModeViewName: Device Simulator m_ShowGizmos: 0 m_TargetDisplay: 0 m_ClearColor: {r: 0, g: 0, b: 0, a: 1} m_TargetSize: {x: 1536, y: 2048} m_TextureFilterMode: 0 m_TextureHideFlags: 61 m_RenderIMGUI: 1 m_EnterPlayModeBehavior: 2 m_UseMipMap: 0 m_SimulatorState: controlPanelVisible: 0 controlPanelWidth: 0 controlPanelFoldoutKeys: - UnityEditor.DeviceSimulation.ApplicationSettingsPlugin controlPanelFoldoutValues: 00 pluginNames: - UnityEditor.DeviceSimulation.ApplicationSettingsPlugin pluginStates: - '{}' scale: 18 fitToScreenEnabled: 1 rotationDegree: 0 highlightSafeAreaEnabled: 0 friendlyName: Apple iPad Mini 4 screenIndex: 0 networkReachability: 1 systemLanguage: 10