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12 lines
243 B
C#
12 lines
243 B
C#
1 year ago
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namespace Unity.VisualScripting
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{
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public interface IStateTransition : IGraphElementWithDebugData, IConnection<IState, IState>
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{
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void Branch(Flow flow);
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void OnEnter(Flow flow);
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void OnExit(Flow flow);
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}
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}
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