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{
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"name": "Unity.VisualScripting.State",
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"references": [
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"Unity.VisualScripting.Core",
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"Unity.VisualScripting.Flow"
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],
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"optionalUnityReferences": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false
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} |