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using UnityEngine;
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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
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{
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class UtpDebugLogger : IUtpLogger
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{
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public void Log(Message msg)
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{
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var msgJson = JsonUtility.ToJson(msg);
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Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "\n##utp:{0}", msgJson);
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}
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}
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}
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