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23 lines
501 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class LookAtCamera : MonoBehaviour
{
// Start is called before the first frame update
public GameObject Ok;
void Start()
{
Ok.transform.LookAt(Camera.main.transform);
Ok.transform.Rotate(0, 180, 0);
}
// Update is called once per frame
void Update()
{
Ok.transform.LookAt(Camera.main.transform);
Ok.transform.Rotate(0, 180, 0);
}
}