Using pre-set license Built from '2022.3/release' branch; Version is '2022.3.0f1 (fb119bb0b476) revision 16454043'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit CoreSingleLanguage' Language: 'en' Physical Memory: 7812 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Duong-Desktop\Unity\Hub\Editor\2022.3.0f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Duong-Desktop/LittleManComputer/LMC -logFile Logs/AssetImportWorker0.log -srvPort 54273 Successfully changed project path to: D:/Duong-Desktop/LittleManComputer/LMC D:/Duong-Desktop/LittleManComputer/LMC [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [21800] Host "[IP] 192.168.86.27 [Port] 0 [Flags] 2 [Guid] 1894929218 [EditorId] 1894929218 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [21800] Host "[IP] 192.168.86.27 [Port] 0 [Flags] 2 [Guid] 1894929218 [EditorId] 1894929218 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 13.64 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.0f1 (fb119bb0b476) [Subsystems] Discovering subsystems at path D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Duong-Desktop/LittleManComputer/LMC/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2) Vendor: NVIDIA VRAM: 3991 MB Driver: 31.0.15.1691 Initialize mono Mono path[0] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Managed' Mono path[1] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56724 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002544 seconds. - Loaded All Assemblies, in 0.289 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.192 seconds Domain Reload Profiling: 481ms BeginReloadAssembly (119ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (99ms) LoadAssemblies (121ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (94ms) TypeCache.Refresh (94ms) TypeCache.ScanAssembly (83ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (193ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (150ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (102ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll - Loaded All Assemblies, in 0.590 seconds Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.367 seconds Domain Reload Profiling: 958ms BeginReloadAssembly (114ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (18ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (29ms) LoadAllAssembliesAndSetupDomain (413ms) LoadAssemblies (271ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (207ms) TypeCache.Refresh (192ms) TypeCache.ScanAssembly (182ms) ScanForSourceGeneratedMonoScriptInfo (12ms) ResolveRequiredComponents (3ms) FinalizeReload (368ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (257ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (41ms) ProcessInitializeOnLoadAttributes (190ms) ProcessInitializeOnLoadMethodAttributes (16ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3115 Unused Serialized files (Serialized files now loaded: 0) Unloading 31 unused Assets / (56.3 KB). Loaded Objects now: 3580. Memory consumption went from 121.0 MB to 120.9 MB. Total: 3.029100 ms (FindLiveObjects: 0.204200 ms CreateObjectMapping: 0.076900 ms MarkObjects: 2.618500 ms DeleteObjects: 0.128400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 545746.385990 seconds. path: Assets/DoorOpen.cs artifactKey: Guid(ed4044aee80d39a4fa934c51059b8e5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/DoorOpen.cs using Guid(ed4044aee80d39a4fa934c51059b8e5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9932fc1dc8d44ae181903cbd4fe42670') in 0.003897 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0