using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class LookAtCamera : MonoBehaviour { // Start is called before the first frame update public GameObject Ok; void Start() { Ok.transform.LookAt(Camera.main.transform); Ok.transform.Rotate(0, 180, 0); } // Update is called once per frame void Update() { Ok.transform.LookAt(Camera.main.transform); Ok.transform.Rotate(0, 180, 0); } }