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12 lines
334 B
C#

1 year ago
using System;
namespace Unity.VisualScripting.Dependencies.NCalc
{
public sealed class EvaluationException : ApplicationException
{
public EvaluationException(string message) : base(message) { }
public EvaluationException(string message, Exception innerException) : base(message, innerException) { }
}
}