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17 lines
325 B
C#

1 year ago
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
interface IRowGUI
{
TrackAsset asset { get; }
Rect boundingRect { get; }
bool locked { get; }
bool showMarkers { get; }
bool muted { get; }
Rect ToWindowSpace(Rect treeViewRect);
}
}