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16 lines
349 B
C#

1 year ago
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class UnitOrderAttribute : Attribute
{
public UnitOrderAttribute(int order)
{
this.order = order;
}
public int order { get; private set; }
}
}