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27 lines
637 B
C#
27 lines
637 B
C#
1 year ago
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namespace UnityEditor.TestTools.TestRunner
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{
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internal class TestRunnerWindowSettings
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{
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public bool verticalSplit;
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private readonly string m_PrefsKey;
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public TestRunnerWindowSettings(string prefsKey)
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{
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m_PrefsKey = prefsKey;
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verticalSplit = EditorPrefs.GetBool(m_PrefsKey + ".verticalSplit", true);
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}
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public void ToggleVerticalSplit()
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{
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verticalSplit = !verticalSplit;
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Save();
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}
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private void Save()
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{
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EditorPrefs.SetBool(m_PrefsKey + ".verticalSplit", verticalSplit);
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}
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}
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}
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