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12 lines
351 B
C#
12 lines
351 B
C#
1 year ago
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namespace UnityEditor.TestTools.TestRunner.GUI
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{
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internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
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{
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public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
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{
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var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
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AssetDatabase.OpenAsset(asset, line);
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}
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}
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}
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