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64 lines
1.9 KiB
Markdown
64 lines
1.9 KiB
Markdown
1 year ago
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# Changelog
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All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [1.0.0] - 2020-04-01
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### Changed
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- Package has been verified for 2020.2
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## [0.1.0-preview.2] - 2020-03-17
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### Changed
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- Lowered data size for the EditorWaitForSeconds class by half.
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## [0.1.0-preview.1] - 2020-01-08
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### Added
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- Added support for AsyncOperation subclasses.
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### Changed
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- Fixed unstable test.
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## [0.0.2-preview.1] - 2019-01-25
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### Changed
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- Fixed a compilation issue caused by using the 'default' literal.
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## [0.0.1-preview.5] - 2019-01-14
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### Changed
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- Updated Readme.md.
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- Added unified yield statement processor.
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- Added stack based processing of nested yield statements.
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- Updated tests.
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- Lowered memory footprint of editor coroutine instances.
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### Removed
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- Removed recursive handling of nested yield statements.
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- Removed specialized yield statement processors.
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## [0.0.1-preview.4] - 2018-12-7
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### Added
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- API documentation.
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### Changed
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- Fixed line endings for the EditorCourtineTests.cs source file.
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## [0.0.1-preview.3] - 2018-10-11
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### Changed
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- Updated LICENSE.md.
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- Updated manifest to reflect correct minimum supported version.
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## [0.0.1-preview.2] - 2018-10-11
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### Added
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- Added stub documentation via com.unity.editorcoroutines.md.
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## [0.0.1-preview.1] - 2018-10-10
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### Added
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- Added nesting support for editor coroutines.
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- Added abitrary enumerator support for editor coroutines.
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- Created specialized EditorWaitForSeconds class with access to it's wait time ( same behavior as WaitForSeconds).
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### This is the first release of *Unity Package Editor Coroutines*.
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Source code release of the Editor Coroutines package, with no added documentation or stripping of default Package Creation Kit files.
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