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18 lines
447 B
C#
18 lines
447 B
C#
1 year ago
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using System;
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namespace Unity.VisualScripting
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{
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
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public sealed class UnitHeaderInspectableAttribute : Attribute
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{
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public UnitHeaderInspectableAttribute() { }
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public UnitHeaderInspectableAttribute(string label)
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{
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this.label = label;
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}
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public string label { get; }
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}
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}
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