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20 lines
548 B
C#
20 lines
548 B
C#
1 year ago
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using UnityEngine;
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namespace Unity.VisualScripting
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{
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public static class UnitConnectionStyles
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{
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public static readonly Color activeColor = new Color(0.37f, 0.66f, 0.95f);
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public static readonly Color highlightColor = new Color(1, 0.95f, 0f);
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public static readonly Color invalidColor = new Color(1, 0, 0);
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public static readonly Color disconnectColor = new Color(0.95f, 0.1f, 0.1f);
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public static readonly float minBend = 15;
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public static readonly float relativeBend = 1 / 4f;
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}
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}
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