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15 lines
218 B
C#
15 lines
218 B
C#
1 year ago
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using System;
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namespace UnityEngine.EventSystems
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{
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[Flags]
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/// <summary>
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/// Enum that tracks event State.
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/// </summary>
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public enum EventHandle
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{
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Unused = 0,
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Used = 1
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}
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}
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