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using System.Reflection;
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using Unity.Plastic.Newtonsoft.Json;
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using PlasticGui.WebApi.Responses;
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namespace Unity.PlasticSCM.Editor.WebApi
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{
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/// <summary>
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/// Response to current user admin check request.
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/// </summary>
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public class CurrentUserAdminCheckResponse
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{
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/// <summary>
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/// Error caused by the request.
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/// </summary>
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[JsonProperty("error")]
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public ErrorResponse.ErrorFields Error { get; set; }
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[JsonProperty("isCurrentUserAdmin")]
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public bool IsCurrentUserAdmin { get; set; }
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[JsonProperty("organizationName")]
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public string OrganizationName { get; set; }
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}
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}
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