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using UnityEngine;
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using System.Collections;
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#pragma warning disable 0649 // Disabled warnings.
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namespace TMPro
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{
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[System.Serializable]
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public class TMP_Style
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{
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public static TMP_Style NormalStyle
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{
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get
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{
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if (k_NormalStyle == null)
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k_NormalStyle = new TMP_Style("Normal", string.Empty, string.Empty);
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return k_NormalStyle;
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}
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}
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internal static TMP_Style k_NormalStyle;
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// PUBLIC PROPERTIES
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/// <summary>
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/// The name identifying this style. ex. <style="name">.
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/// </summary>
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public string name
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{ get { return m_Name; } set { if (value != m_Name) m_Name = value; } }
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/// <summary>
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/// The hash code corresponding to the name of this style.
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/// </summary>
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public int hashCode
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{ get { return m_HashCode; } set { if (value != m_HashCode) m_HashCode = value; } }
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/// <summary>
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/// The initial definition of the style. ex. <b> <u>.
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/// </summary>
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public string styleOpeningDefinition
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{ get { return m_OpeningDefinition; } }
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/// <summary>
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/// The closing definition of the style. ex. </b> </u>.
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/// </summary>
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public string styleClosingDefinition
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{ get { return m_ClosingDefinition; } }
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public int[] styleOpeningTagArray
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{ get { return m_OpeningTagArray; } }
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public int[] styleClosingTagArray
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{ get { return m_ClosingTagArray; } }
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// PRIVATE FIELDS
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[SerializeField]
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private string m_Name;
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[SerializeField]
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private int m_HashCode;
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[SerializeField]
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private string m_OpeningDefinition;
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[SerializeField]
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private string m_ClosingDefinition;
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[SerializeField]
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private int[] m_OpeningTagArray;
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[SerializeField]
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private int[] m_ClosingTagArray;
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[SerializeField]
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internal uint[] m_OpeningTagUnicodeArray;
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[SerializeField]
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internal uint[] m_ClosingTagUnicodeArray;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="styleName">Name of the style.</param>
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/// <param name="styleOpeningDefinition">Style opening definition.</param>
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/// <param name="styleClosingDefinition">Style closing definition.</param>
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internal TMP_Style(string styleName, string styleOpeningDefinition, string styleClosingDefinition)
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{
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m_Name = styleName;
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m_HashCode = TMP_TextParsingUtilities.GetHashCode(styleName);
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m_OpeningDefinition = styleOpeningDefinition;
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m_ClosingDefinition = styleClosingDefinition;
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RefreshStyle();
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}
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/// <summary>
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/// Function to update the content of the int[] resulting from changes to OpeningDefinition & ClosingDefinition.
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/// </summary>
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public void RefreshStyle()
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{
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m_HashCode = TMP_TextParsingUtilities.GetHashCode(m_Name);
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int s1 = m_OpeningDefinition.Length;
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m_OpeningTagArray = new int[s1];
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m_OpeningTagUnicodeArray = new uint[s1];
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for (int i = 0; i < s1; i++)
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{
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m_OpeningTagArray[i] = m_OpeningDefinition[i];
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m_OpeningTagUnicodeArray[i] = m_OpeningDefinition[i];
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}
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int s2 = m_ClosingDefinition.Length;
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m_ClosingTagArray = new int[s2];
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m_ClosingTagUnicodeArray = new uint[s2];
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for (int i = 0; i < s2; i++)
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{
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m_ClosingTagArray[i] = m_ClosingDefinition[i];
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m_ClosingTagUnicodeArray[i] = m_ClosingDefinition[i];
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}
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}
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}
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}
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