You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
125 lines
3.7 KiB
C#
125 lines
3.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Timeline;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
interface IBounds
|
|
{
|
|
Rect boundingRect { get; }
|
|
}
|
|
|
|
class SpacePartitioner
|
|
{
|
|
internal class CachedList<T>
|
|
{
|
|
public static readonly List<T> Instance = new List<T>(1000);
|
|
}
|
|
|
|
struct Entry : IInterval
|
|
{
|
|
public object item { get; set; }
|
|
public long intervalStart { get; set; }
|
|
public long intervalEnd { get; set; }
|
|
public Rect bounds { get; set; }
|
|
|
|
private const float kPrecision = 100.0f;
|
|
private const float kMaxFloat = (float)long.MaxValue;
|
|
private const float kMinFloat = (float)long.MinValue;
|
|
|
|
static public Int64 FromFloat(float f)
|
|
{
|
|
if (Single.IsPositiveInfinity(f))
|
|
return long.MaxValue;
|
|
if (Single.IsNegativeInfinity(f))
|
|
return long.MinValue;
|
|
|
|
f = Mathf.Clamp(f, kMinFloat, kMaxFloat); // prevent overflow of floats
|
|
f = Mathf.Clamp(f * kPrecision, kMinFloat, kMaxFloat); // clamp to 'long' range
|
|
return (long)(f);
|
|
}
|
|
}
|
|
|
|
const EventType k_GuiEventLock = EventType.Repaint;
|
|
|
|
IntervalTree<Entry> m_Tree = new IntervalTree<Entry>();
|
|
List<Entry> m_CacheList = new List<Entry>();
|
|
|
|
public void Clear()
|
|
{
|
|
m_Tree.Clear();
|
|
}
|
|
|
|
public void AddBounds(IBounds bounds)
|
|
{
|
|
AddBounds(bounds, bounds.boundingRect);
|
|
}
|
|
|
|
public void AddBounds(object item, Rect rect)
|
|
{
|
|
if (item == null)
|
|
throw new ArgumentNullException("item");
|
|
|
|
m_Tree.Add(new Entry()
|
|
{
|
|
intervalStart = Entry.FromFloat(rect.yMin),
|
|
intervalEnd = Entry.FromFloat(rect.yMax),
|
|
bounds = rect,
|
|
item = item
|
|
}
|
|
);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get items of type T at a given position
|
|
/// </summary>
|
|
/// <param name="position"></param>
|
|
/// <param name="inClipSpace"></param>
|
|
/// <typeparam name="T"></typeparam>
|
|
/// <remarks>
|
|
/// Uses a (1,1) sized box
|
|
/// Use .ToList() or .ToArray() when not enumerating the result immediately
|
|
/// </remarks>
|
|
/// <returns></returns>
|
|
public IEnumerable<T> GetItemsAtPosition<T>(Vector2 position)
|
|
{
|
|
return GetItemsInArea<T>(new Rect(position.x, position.y, 1, 1));
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="area"></param>
|
|
/// <param name="inClipSpace"></param>
|
|
/// <typeparam name="T"></typeparam>
|
|
/// <returns></returns>
|
|
public IEnumerable<T> GetItemsInArea<T>(Rect area)
|
|
{
|
|
m_CacheList.Clear();
|
|
m_Tree.IntersectsWithRange(long.MinValue, long.MaxValue, m_CacheList);
|
|
|
|
var list = CachedList<T>.Instance;
|
|
list.Clear();
|
|
foreach (var i in m_CacheList)
|
|
{
|
|
if (i.item is T && i.bounds.Overlaps(area))
|
|
list.Add((T)i.item);
|
|
}
|
|
return list;
|
|
}
|
|
|
|
public void DebugDraw(Color fillColor, Color outlineColor)
|
|
{
|
|
m_CacheList.Clear();
|
|
m_Tree.IntersectsWithRange(long.MinValue, long.MaxValue, m_CacheList);
|
|
HandleUtility.ApplyWireMaterial();
|
|
|
|
foreach (var item in m_CacheList)
|
|
{
|
|
Handles.DrawSolidRectangleWithOutline(item.bounds, fillColor, outlineColor);
|
|
}
|
|
}
|
|
}
|
|
}
|