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529 lines
19 KiB
C#
529 lines
19 KiB
C#
1 year ago
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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namespace UnityEngine.UI.Tests
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{
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[TestFixture]
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class ImageTests
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{
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Image m_Image;
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private Sprite m_Sprite;
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private Sprite m_OverrideSprite;
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Texture2D texture = new Texture2D(128, 128);
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Texture2D overrideTexture = new Texture2D(512, 512);
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bool m_dirtyVert;
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bool m_dirtyLayout;
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bool m_dirtyMaterial;
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Camera m_camera;
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GameObject m_CanvasRoot;
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[SetUp]
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public void TestSetup()
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{
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m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
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GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image));
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gameObject.transform.SetParent(m_CanvasRoot.transform);
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m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>();
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m_Image = gameObject.GetComponent<Image>();
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Color[] colors = new Color[128 * 128];
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for (int y = 0; y < 128; y++)
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for (int x = 0; x < 128; x++)
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colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f);
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texture.SetPixels(colors);
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texture.Apply();
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Color[] overrideColors = new Color[512 * 512];
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for (int y = 0; y < 512; y++)
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for (int x = 0; x < 512; x++)
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overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f);
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overrideTexture.SetPixels(overrideColors);
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overrideTexture.Apply();
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m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100);
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m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200);
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m_Image.rectTransform.anchoredPosition = new Vector2(0, 0);
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m_Image.rectTransform.sizeDelta = new Vector2(100, 100);
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m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true);
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m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true);
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m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true);
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ResetDirtyFlags();
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}
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[TearDown]
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public void TearDown()
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{
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m_Image = null;
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m_Sprite = null;
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GameObject.DestroyImmediate(m_CanvasRoot);
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GameObject.DestroyImmediate(m_camera.gameObject);
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m_camera = null;
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}
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private void ResetDirtyFlags()
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{
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m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false;
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}
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[Test]
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public void SetTestSprite()
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{
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m_Image.sprite = m_Sprite;
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m_Image.overrideSprite = m_OverrideSprite;
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Assert.AreEqual(m_Sprite, m_Image.sprite);
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m_Image.sprite = null;
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Assert.AreEqual(null, m_Image.sprite);
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}
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[Test]
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public void TestPixelsPerUnit()
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{
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m_Image.sprite = m_Sprite;
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Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
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m_Image.overrideSprite = m_OverrideSprite;
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Assert.AreEqual(2.0f, m_Image.pixelsPerUnit);
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m_Image.overrideSprite = null;
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Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
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}
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[Test]
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public void RaycastOverImageWithoutASpriteReturnTrue()
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{
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m_Image.sprite = null;
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bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera);
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Assert.AreEqual(true, raycast);
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}
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[Test]
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[TestCase(0.0f, 1000, 1000)]
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[TestCase(1.0f, 1000, 1000)]
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[TestCase(0.0f, -1000, 1000)]
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[TestCase(1.0f, -1000, 1000)]
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[TestCase(0.0f, 1000, -1000)]
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[TestCase(1.0f, 1000, -1000)]
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[TestCase(0.0f, -1000, -1000)]
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[TestCase(1.0f, -1000, -1000)]
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public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y)
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{
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m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold;
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bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera);
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Assert.IsTrue(raycast);
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}
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[Test]
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public void RaycastOverImage_IgnoresDisabledCanvasGroup()
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{
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var canvasGroup = m_CanvasRoot.AddComponent<CanvasGroup>();
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canvasGroup.blocksRaycasts = false;
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canvasGroup.enabled = false;
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bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera);
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Assert.IsTrue(raycast);
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}
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[Test]
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public void SettingSpriteMarksAllAsDirty()
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{
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m_Image.sprite = m_Sprite;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.True(m_dirtyLayout, "Layout has not been dirtied");
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Assert.True(m_dirtyMaterial, "Material has not been dirtied");
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}
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[Test]
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public void SettingOverrideSpriteMarksAllAsDirty()
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{
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m_Image.overrideSprite = m_OverrideSprite;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.True(m_dirtyLayout, "Layout has not been dirtied");
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Assert.True(m_dirtyMaterial, "Material has not been dirtied");
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}
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[Test]
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public void SettingTypeMarksVerticesAsDirty()
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{
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m_Image.type = Image.Type.Filled;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingPreserveAspectMarksVerticesAsDirty()
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{
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m_Image.preserveAspect = true;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingFillCenterMarksVerticesAsDirty()
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{
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m_Image.fillCenter = false;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingFillMethodMarksVerticesAsDirty()
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{
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m_Image.fillMethod = Image.FillMethod.Horizontal;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingFillAmountMarksVerticesAsDirty()
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{
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m_Image.fillAmount = 0.5f;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingFillClockwiseMarksVerticesAsDirty()
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{
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m_Image.fillClockwise = false;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingFillOriginMarksVerticesAsDirty()
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{
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m_Image.fillOrigin = 1;
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void SettingEventAlphaThresholdMarksNothingAsDirty()
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{
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m_Image.alphaHitTestMinimumThreshold = 0.5f;
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Assert.False(m_dirtyVert, "Vertices have been dirtied");
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Assert.False(m_dirtyLayout, "Layout has been dirtied");
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Assert.False(m_dirtyMaterial, "Material has been dirtied");
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}
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[Test]
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public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree()
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{
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for (int i = -10; i < 0; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(0, m_Image.fillOrigin);
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}
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for (int i = 0; i < 4; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(i, m_Image.fillOrigin);
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}
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for (int i = 4; i < 10; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(0, m_Image.fillOrigin);
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}
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}
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[Test]
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public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical()
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{
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m_Image.fillMethod = Image.FillMethod.Horizontal;
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Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical};
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foreach (var fillMethod in fillMethodsToTest)
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{
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m_Image.fillMethod = fillMethod;
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for (int i = -10; i < 0; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(0, m_Image.fillOrigin);
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}
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for (int i = 0; i < 2; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(i, m_Image.fillOrigin);
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}
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for (int i = 2; i < 100; i++)
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{
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m_Image.fillOrigin = i;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(0, m_Image.fillOrigin);
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}
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}
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}
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[Test]
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public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne()
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{
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for (float f = -5; f < 0; f += 0.1f)
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{
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m_Image.fillAmount = f;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(0, m_Image.fillAmount);
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}
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for (float f = 0; f < 1; f += 0.1f)
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{
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m_Image.fillAmount = f;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(f, m_Image.fillAmount);
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}
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for (float f = 1; f < 5; f += 0.1f)
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{
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m_Image.fillAmount = f;
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m_Image.OnAfterDeserialize();
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Assert.AreEqual(1, m_Image.fillAmount);
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}
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}
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[Test]
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public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull()
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{
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m_Image.sprite = m_Sprite;
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m_Image.overrideSprite = m_OverrideSprite;
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m_Image.rectTransform.anchorMax = new Vector2(100, 100);
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m_Image.rectTransform.anchorMin = new Vector2(0, 0);
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m_Image.SetNativeSize();
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Assert.True(m_dirtyVert, "Vertices have not been dirtied");
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Assert.True(m_dirtyLayout, "Layout has not been dirtied");
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Assert.True(m_dirtyMaterial, "Material has not been dirtied");
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Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax);
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Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta);
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}
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[Test]
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public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation()
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{
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m_OverrideSprite = null;
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m_Image.rectTransform.anchoredPosition = new Vector2(100, 452);
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m_Image.rectTransform.sizeDelta = new Vector2(881, 593);
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m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0);
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VertexHelper vh = new VertexHelper();
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m_Image.InvokeOnPopulateMesh(vh);
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Assert.AreEqual(4, vh.currentVertCount);
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List<UIVertex> verts = new List<UIVertex>();
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vh.GetUIVertexStream(verts);
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// The vertices for the 2 triangles of the canvas
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UIVertex[] expectedVertices =
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{
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new UIVertex
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{
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color = m_Image.color,
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position = m_Image.rectTransform.rect.min,
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uv0 = new Vector2(0f, 0f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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new UIVertex
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{
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color = m_Image.color,
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position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax),
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uv0 = new Vector2(0f, 1f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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new UIVertex
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{
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color = m_Image.color,
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position = m_Image.rectTransform.rect.max,
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uv0 = new Vector2(1f, 1f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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new UIVertex
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{
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color = m_Image.color,
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position = m_Image.rectTransform.rect.max,
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uv0 = new Vector2(1f, 1f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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new UIVertex
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{
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color = m_Image.color,
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position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin),
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uv0 = new Vector2(1f, 0f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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new UIVertex
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{
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color = m_Image.color,
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position = m_Image.rectTransform.rect.min,
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uv0 = new Vector2(0f, 0f),
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normal = new Vector3(0, 0, -1),
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tangent = new Vector4(1, 0, 0, -1)
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},
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};
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for (int i = 0; i < verts.Count; i++)
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{
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Assert.AreEqual(expectedVertices[i], verts[i]);
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}
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}
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private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs)
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{
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List<UIVertex> verts = new List<UIVertex>();
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vh.GetUIVertexStream(verts);
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Assert.AreEqual(4, vh.currentVertCount);
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Assert.AreEqual(6, vh.currentIndexCount);
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var imgRect = m_Image.rectTransform.rect;
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Vector3[] expectedVertices =
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{
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imgRect.min,
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new Vector3(imgRect.xMin, imgRect.yMax),
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imgRect.max,
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imgRect.max,
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new Vector3(imgRect.xMax, imgRect.yMin),
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imgRect.min
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};
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Vector2[] expectedUV0s =
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{
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new Vector2(UVs.x, UVs.y),
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new Vector2(UVs.x, UVs.w),
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new Vector2(UVs.z, UVs.w),
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new Vector2(UVs.z, UVs.w),
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||
|
new Vector2(UVs.z, UVs.y),
|
||
|
new Vector2(UVs.x, UVs.y),
|
||
|
};
|
||
|
|
||
|
var expectedNormal = new Vector3(0, 0, -1);
|
||
|
var expectedTangent = new Vector4(1, 0, 0, -1);
|
||
|
Color32 expectedColor = m_Image.color;
|
||
|
Vector2 expectedUV1 = new Vector2(0, 0);
|
||
|
|
||
|
for (int i = 0; i < 6; i++)
|
||
|
{
|
||
|
Assert.AreEqual(expectedVertices[i], verts[i].position);
|
||
|
Assert.AreEqual(expectedUV0s[i], verts[i].uv0);
|
||
|
Assert.AreEqual(expectedUV1, verts[i].uv1);
|
||
|
Assert.AreEqual(expectedNormal, verts[i].normal);
|
||
|
Assert.AreEqual(expectedTangent, verts[i].tangent);
|
||
|
Assert.AreEqual(expectedColor, verts[i].color);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat;
|
||
|
|
||
|
m_Image.type = Image.Type.Tiled;
|
||
|
|
||
|
VertexHelper vh = new VertexHelper();
|
||
|
|
||
|
m_Image.InvokeOnPopulateMesh(vh);
|
||
|
|
||
|
Assert.AreEqual(4, vh.currentVertCount);
|
||
|
Assert.AreEqual(6, vh.currentIndexCount);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void MinWidthHeightAreZeroWithNoImage()
|
||
|
{
|
||
|
Assert.AreEqual(0, m_Image.minWidth);
|
||
|
Assert.AreEqual(0, m_Image.minHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void FlexibleWidthHeightAreCorrectWithNoImage()
|
||
|
{
|
||
|
Assert.AreEqual(-1, m_Image.flexibleWidth);
|
||
|
Assert.AreEqual(-1, m_Image.flexibleHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void PreferredWidthHeightAreCorrectWithNoImage()
|
||
|
{
|
||
|
Assert.AreEqual(0, m_Image.preferredWidth);
|
||
|
Assert.AreEqual(0, m_Image.preferredHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void MinWidthHeightAreZeroWithImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
Assert.AreEqual(0, m_Image.minWidth);
|
||
|
Assert.AreEqual(0, m_Image.minHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void FlexibleWidthHeightAreCorrectWithImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
Assert.AreEqual(-1, m_Image.flexibleWidth);
|
||
|
Assert.AreEqual(-1, m_Image.flexibleHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void PreferredWidthHeightAreCorrectWithImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
Assert.AreEqual(128, m_Image.preferredWidth);
|
||
|
Assert.AreEqual(128, m_Image.preferredHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void MinWidthHeightAreZeroWithOverrideImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
m_Image.overrideSprite = m_OverrideSprite;
|
||
|
Assert.AreEqual(0, m_Image.minWidth);
|
||
|
Assert.AreEqual(0, m_Image.minHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void FlexibleWidthHeightAreCorrectWithOverrideImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
m_Image.overrideSprite = m_OverrideSprite;
|
||
|
Assert.AreEqual(-1, m_Image.flexibleWidth);
|
||
|
Assert.AreEqual(-1, m_Image.flexibleHeight);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void PreferredWidthHeightAreCorrectWithOverrideImage()
|
||
|
{
|
||
|
m_Image.sprite = m_Sprite;
|
||
|
m_Image.overrideSprite = m_OverrideSprite;
|
||
|
Assert.AreEqual(256, m_Image.preferredWidth);
|
||
|
Assert.AreEqual(256, m_Image.preferredHeight);
|
||
|
}
|
||
|
}
|
||
|
}
|