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197 lines
6.2 KiB
C#
197 lines
6.2 KiB
C#
1 year ago
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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class InlineCurveResize : Manipulator
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{
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bool m_Captured;
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float m_CapturedHeight;
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float m_CaptureMouseYPos;
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InlineCurveResizeHandle m_Target;
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protected override bool MouseDown(Event evt, WindowState state)
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{
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m_Target = PickerUtils.FirstPickedElementOfType<InlineCurveResizeHandle>();
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if (m_Target == null)
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return false;
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m_Captured = true;
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m_CapturedHeight = TimelineWindowViewPrefs.GetInlineCurveHeight(m_Target.trackGUI.track);
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m_CaptureMouseYPos = GUIUtility.GUIToScreenPoint(Event.current.mousePosition).y;
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state.AddCaptured(this);
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return true;
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}
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protected override bool MouseDrag(Event evt, WindowState state)
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{
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if (!m_Captured || m_Target == null)
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return false;
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var trackGUI = m_Target.trackGUI;
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float inlineTrackHeight = m_CapturedHeight +
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(GUIUtility.GUIToScreenPoint(Event.current.mousePosition).y - m_CaptureMouseYPos);
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TimelineWindowViewPrefs.SetInlineCurveHeight(trackGUI.track, Mathf.Max(inlineTrackHeight, 60.0f));
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state.GetWindow().treeView.CalculateRowRects();
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return true;
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}
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protected override bool MouseUp(Event evt, WindowState state)
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{
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if (!m_Captured)
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return false;
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state.RemoveCaptured(this);
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m_Captured = false;
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return true;
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}
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public override void Overlay(Event evt, WindowState state)
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{
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var rect = state.GetWindow().sequenceRect;
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EditorGUIUtility.AddCursorRect(rect, MouseCursor.SplitResizeUpDown);
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}
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}
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class TrackResize : Manipulator
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{
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bool m_Captured;
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int m_NumberOfContributingTracks;
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TrackResizeHandle m_Target;
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List<TimelineTrackGUI> m_TracksToResize;
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protected override bool MouseDown(Event evt, WindowState state)
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{
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m_Target = PickerUtils.FirstPickedElementOfType<TrackResizeHandle>();
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if (m_Target == null)
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return false;
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m_NumberOfContributingTracks = 1;
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var selectedTracks = SelectionManager.SelectedTrackGUI().ToList();
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if (selectedTracks.Any() && selectedTracks.Contains(m_Target.trackGUI)) //resize all selected tracks
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{
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var allTrackGui = state.GetWindow().treeView.allTrackGuis;
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m_TracksToResize = allTrackGui.OfType<TimelineTrackGUI>().Where(i => SelectionManager.Contains(i.track)).ToList();
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m_NumberOfContributingTracks += m_TracksToResize.IndexOf(m_Target.trackGUI);
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}
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else
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m_TracksToResize = new List<TimelineTrackGUI> { m_Target.trackGUI };
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m_Captured = true;
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state.AddCaptured(this);
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return true;
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}
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protected override bool MouseDrag(Event evt, WindowState state)
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{
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if (!m_Captured || m_Target == null)
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return false;
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var delta = evt.mousePosition.y - m_Target.boundingRect.center.y;
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var extension = Mathf.RoundToInt(delta / m_NumberOfContributingTracks / state.trackScale);
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foreach (var track in m_TracksToResize)
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track.heightExtension += extension;
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state.GetWindow().treeView.CalculateRowRects();
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return true;
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}
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protected override bool MouseUp(Event evt, WindowState state)
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{
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if (!m_Captured)
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return false;
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foreach (var track in m_TracksToResize)
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CommitExtension(track);
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state.GetWindow().treeView.CalculateRowRects();
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state.RemoveCaptured(this);
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m_Captured = false;
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return true;
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}
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public override void Overlay(Event evt, WindowState state)
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{
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var rect = state.GetWindow().sequenceRect;
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EditorGUIUtility.AddCursorRect(rect, MouseCursor.SplitResizeUpDown);
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}
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static void CommitExtension(TimelineTrackGUI trackGUI)
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{
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if (trackGUI != null)
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TimelineWindowViewPrefs.SetTrackHeightExtension(trackGUI.track, trackGUI.heightExtension);
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}
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}
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class TrackDoubleClick : Manipulator
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{
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protected override bool DoubleClick(Event evt, WindowState state)
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{
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if (evt.button != 0)
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return false;
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var trackGUI = PickerUtils.FirstPickedElementOfType<TimelineTrackBaseGUI>();
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if (trackGUI == null)
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return false;
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// Double-click is only available for AnimationTracks: it conflicts with selection mechanics on other tracks
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if ((trackGUI.track as AnimationTrack) == null)
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return false;
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return EditTrackInAnimationWindow.Do(trackGUI.track);
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}
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}
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class TrackShortcutManipulator : Manipulator
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{
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protected override bool KeyDown(Event evt, WindowState state)
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{
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return InternalExecute(evt, state);
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}
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protected override bool ExecuteCommand(Event evt, WindowState state)
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{
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return InternalExecute(evt, state);
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}
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static bool InternalExecute(Event evt, WindowState state)
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{
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if (state.IsCurrentEditingASequencerTextField())
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return false;
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var tracks = SelectionManager.SelectedTracks().ToList();
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var items = SelectionManager.SelectedClipGUI();
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foreach (var item in items)
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{
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var trackGUI = item.parent as TimelineTrackBaseGUI;
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if (trackGUI == null)
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continue;
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if (!tracks.Contains(trackGUI.track))
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tracks.Add(trackGUI.track);
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}
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return ActionManager.HandleShortcut(evt,
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ActionManager.TrackActions,
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x => ActionManager.ExecuteTrackAction(x, tracks));
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}
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}
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}
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