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23 lines
522 B
C#
23 lines
522 B
C#
1 year ago
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using UnityEditor;
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using UnityEngine;
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namespace Packages.Rider.Editor
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{
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internal static class RiderStyles
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{
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static RiderStyles()
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{
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LinkLabelStyle = new GUIStyle(EditorStyles.linkLabel)
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{
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padding = GUI.skin.label.padding,
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margin = GUI.skin.label.margin
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};
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LinkLabelStyle.padding.left = 0;
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LinkLabelStyle.padding.right = 0;
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LinkLabelStyle.margin.left = 0;
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LinkLabelStyle.margin.right = 0;
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}
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public static readonly GUIStyle LinkLabelStyle;
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}
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}
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