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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System.Globalization;
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using System.Net;
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namespace Microsoft.Unity.VisualStudio.Editor.Messaging
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{
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internal class Message
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{
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public MessageType Type { get; set; }
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public string Value { get; set; }
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public IPEndPoint Origin { get; set; }
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public override string ToString()
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{
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return string.Format(CultureInfo.InvariantCulture, "<Message type:{0} value:{1}>", Type, Value);
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}
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}
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}
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