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185 lines
9.6 KiB
Plaintext
185 lines
9.6 KiB
Plaintext
Using pre-set license
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Built from '2022.3/release' branch; Version is '2022.3.0f1 (fb119bb0b476) revision 16454043'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit CoreSingleLanguage' Language: 'en' Physical Memory: 7812 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\Duong-Desktop\Unity\Hub\Editor\2022.3.0f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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D:/Duong-Desktop/LittleManComputer/LMC
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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54273
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Successfully changed project path to: D:/Duong-Desktop/LittleManComputer/LMC
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D:/Duong-Desktop/LittleManComputer/LMC
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [14332] Host "[IP] 192.168.86.27 [Port] 0 [Flags] 2 [Guid] 1057531761 [EditorId] 1057531761 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [14332] Host "[IP] 192.168.86.27 [Port] 0 [Flags] 2 [Guid] 1057531761 [EditorId] 1057531761 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 13.39 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.0f1 (fb119bb0b476)
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[Subsystems] Discovering subsystems at path D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Duong-Desktop/LittleManComputer/LMC/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
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Vendor: NVIDIA
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VRAM: 3991 MB
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Driver: 31.0.15.1691
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Initialize mono
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Mono path[0] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Managed'
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Mono path[1] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56444
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002795 seconds.
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- Loaded All Assemblies, in 0.289 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.191 seconds
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Domain Reload Profiling: 480ms
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BeginReloadAssembly (120ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (25ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (38ms)
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LoadAllAssembliesAndSetupDomain (98ms)
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LoadAssemblies (121ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (94ms)
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TypeCache.Refresh (94ms)
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TypeCache.ScanAssembly (83ms)
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ScanForSourceGeneratedMonoScriptInfo (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (192ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (149ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (6ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (2ms)
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ProcessInitializeOnLoadAttributes (100ms)
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ProcessInitializeOnLoadMethodAttributes (36ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Symbol file LoadedFromMemory doesn't match image D:\Duong-Desktop\LittleManComputer\LMC\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Loaded All Assemblies, in 0.593 seconds
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Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.365 seconds
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Domain Reload Profiling: 959ms
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BeginReloadAssembly (114ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (18ms)
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RebuildCommonClasses (27ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (29ms)
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LoadAllAssembliesAndSetupDomain (416ms)
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LoadAssemblies (271ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (210ms)
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TypeCache.Refresh (196ms)
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TypeCache.ScanAssembly (186ms)
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ScanForSourceGeneratedMonoScriptInfo (12ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (366ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (256ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (3ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (40ms)
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ProcessInitializeOnLoadAttributes (190ms)
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ProcessInitializeOnLoadMethodAttributes (17ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
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Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 3115 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 31 unused Assets / (56.3 KB). Loaded Objects now: 3580.
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Memory consumption went from 121.0 MB to 120.9 MB.
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Total: 2.987000 ms (FindLiveObjects: 0.189600 ms CreateObjectMapping: 0.079700 ms MarkObjects: 2.607500 ms DeleteObjects: 0.109300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 545746.385907 seconds.
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path: Assets/Initalize.cs
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artifactKey: Guid(29531ca9764e72b40a7a272f03d8f99e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Initalize.cs using Guid(29531ca9764e72b40a7a272f03d8f99e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '88e066398ca761bc3971da5ee0625d0d') in 0.003903 seconds
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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