You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
468 lines
16 KiB
C#
468 lines
16 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using JetBrains.Annotations;
|
|
using Packages.Rider.Editor.ProjectGeneration;
|
|
using Packages.Rider.Editor.Util;
|
|
using Unity.CodeEditor;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
using Debug = UnityEngine.Debug;
|
|
|
|
namespace Packages.Rider.Editor
|
|
{
|
|
[InitializeOnLoad]
|
|
internal class RiderScriptEditor : IExternalCodeEditor
|
|
{
|
|
IDiscovery m_Discoverability;
|
|
static IGenerator m_ProjectGeneration;
|
|
RiderInitializer m_Initiliazer = new RiderInitializer();
|
|
static RiderScriptEditor m_RiderScriptEditor;
|
|
|
|
static RiderScriptEditor()
|
|
{
|
|
try
|
|
{
|
|
// todo: make ProjectGeneration lazy
|
|
var projectGeneration = new ProjectGeneration.ProjectGeneration();
|
|
m_RiderScriptEditor = new RiderScriptEditor(new Discovery(), projectGeneration);
|
|
CodeEditor.Register(m_RiderScriptEditor);
|
|
|
|
InitializeInternal(CurrentEditor);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.LogException(e);
|
|
}
|
|
}
|
|
|
|
private static void ShowWarningOnUnexpectedScriptEditor(string path)
|
|
{
|
|
// Show warning, when Unity was started from Rider, but external editor is different https://github.com/JetBrains/resharper-unity/issues/1127
|
|
try
|
|
{
|
|
var args = Environment.GetCommandLineArgs();
|
|
var commandlineParser = new CommandLineParser(args);
|
|
if (commandlineParser.Options.ContainsKey("-riderPath"))
|
|
{
|
|
var originRiderPath = commandlineParser.Options["-riderPath"];
|
|
var originRealPath = GetEditorRealPath(originRiderPath);
|
|
var originVersion = RiderPathLocator.GetBuildNumber(originRealPath);
|
|
var version = RiderPathLocator.GetBuildNumber(path);
|
|
if (originVersion != null && originVersion != version)
|
|
{
|
|
Debug.LogWarning("Unity was started by a version of Rider that is not the current default external editor. Advanced integration features cannot be enabled.");
|
|
Debug.Log($"Unity was started by Rider {originVersion}, but external editor is set to: {path}");
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.LogException(e);
|
|
}
|
|
}
|
|
|
|
internal static string GetEditorRealPath(string path)
|
|
{
|
|
if (string.IsNullOrEmpty(path))
|
|
{
|
|
return path;
|
|
}
|
|
|
|
if (!FileSystemUtil.EditorPathExists(path))
|
|
return path;
|
|
|
|
if (SystemInfo.operatingSystemFamily != OperatingSystemFamily.Windows)
|
|
{
|
|
var realPath = FileSystemUtil.GetFinalPathName(path);
|
|
|
|
// case of snap installation
|
|
if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.Linux)
|
|
{
|
|
if (new FileInfo(path).Name.ToLowerInvariant() == "rider" &&
|
|
new FileInfo(realPath).Name.ToLowerInvariant() == "snap")
|
|
{
|
|
var snapInstallPath = "/snap/rider/current/bin/rider.sh";
|
|
if (new FileInfo(snapInstallPath).Exists)
|
|
return snapInstallPath;
|
|
}
|
|
}
|
|
|
|
// in case of symlink
|
|
return realPath;
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
public RiderScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
|
|
{
|
|
m_Discoverability = discovery;
|
|
m_ProjectGeneration = projectGeneration;
|
|
}
|
|
|
|
public void OnGUI()
|
|
{
|
|
GUILayout.BeginHorizontal();
|
|
|
|
var style = GUI.skin.label;
|
|
var text = "Customize handled extensions in";
|
|
EditorGUILayout.LabelField(text, style, GUILayout.Width(style.CalcSize(new GUIContent(text)).x));
|
|
|
|
if (PluginSettings.LinkButton("Project Settings | Editor | Additional extensions to include"))
|
|
{
|
|
SettingsService.OpenProjectSettings("Project/Editor"); // how do I focus "Additional extensions to include"?
|
|
}
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
EditorGUILayout.LabelField("Generate .csproj files for:");
|
|
EditorGUI.indentLevel++;
|
|
SettingsButton(ProjectGenerationFlag.Embedded, "Embedded packages", "");
|
|
SettingsButton(ProjectGenerationFlag.Local, "Local packages", "");
|
|
SettingsButton(ProjectGenerationFlag.Registry, "Registry packages", "");
|
|
SettingsButton(ProjectGenerationFlag.Git, "Git packages", "");
|
|
SettingsButton(ProjectGenerationFlag.BuiltIn, "Built-in packages", "");
|
|
#if UNITY_2019_3_OR_NEWER
|
|
SettingsButton(ProjectGenerationFlag.LocalTarBall, "Local tarball", "");
|
|
#endif
|
|
SettingsButton(ProjectGenerationFlag.Unknown, "Packages from unknown sources", "");
|
|
SettingsButton(ProjectGenerationFlag.PlayerAssemblies, "Player projects", "For each player project generate an additional csproj with the name 'project-player.csproj'");
|
|
RegenerateProjectFiles();
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
void RegenerateProjectFiles()
|
|
{
|
|
var rect = EditorGUI.IndentedRect(EditorGUILayout.GetControlRect(new GUILayoutOption[] {}));
|
|
rect.width = 252;
|
|
if (GUI.Button(rect, "Regenerate project files"))
|
|
{
|
|
m_ProjectGeneration.Sync();
|
|
}
|
|
}
|
|
|
|
void SettingsButton(ProjectGenerationFlag preference, string guiMessage, string toolTip)
|
|
{
|
|
var prevValue = m_ProjectGeneration.AssemblyNameProvider.ProjectGenerationFlag.HasFlag(preference);
|
|
var newValue = EditorGUILayout.Toggle(new GUIContent(guiMessage, toolTip), prevValue);
|
|
if (newValue != prevValue)
|
|
{
|
|
m_ProjectGeneration.AssemblyNameProvider.ToggleProjectGeneration(preference);
|
|
}
|
|
}
|
|
|
|
public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles,
|
|
string[] importedFiles)
|
|
{
|
|
m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles),
|
|
importedFiles);
|
|
}
|
|
|
|
public void SyncAll()
|
|
{
|
|
AssetDatabase.Refresh();
|
|
m_ProjectGeneration.SyncIfNeeded(new string[] { }, new string[] { });
|
|
}
|
|
|
|
[UsedImplicitly]
|
|
public static void SyncSolution() // generate-the-sln-file-via-script-or-command-line
|
|
{
|
|
m_ProjectGeneration.Sync();
|
|
}
|
|
|
|
[UsedImplicitly] // called from Rider EditorPlugin with reflection
|
|
public static void SyncIfNeeded(bool checkProjectFiles)
|
|
{
|
|
AssetDatabase.Refresh();
|
|
m_ProjectGeneration.SyncIfNeeded(new string[] { }, new string[] { }, checkProjectFiles);
|
|
}
|
|
|
|
[UsedImplicitly]
|
|
public static void SyncSolutionAndOpenExternalEditor()
|
|
{
|
|
m_ProjectGeneration.Sync();
|
|
CodeEditor.CurrentEditor.OpenProject();
|
|
}
|
|
|
|
/// <summary>
|
|
/// In 2020.x is called each time ExternalEditor is changed
|
|
/// In 2021.x+ is called each time ExternalEditor is changed and also on each appdomain reload
|
|
/// </summary>
|
|
/// <param name="editorInstallationPath"></param>
|
|
public void Initialize(string editorInstallationPath)
|
|
{
|
|
var prevEditorBuildNumber = RiderScriptEditorData.instance.prevEditorBuildNumber;
|
|
|
|
RiderScriptEditorData.instance.Invalidate(editorInstallationPath, true);
|
|
|
|
if (EditorPluginInterop.EditorPluginAssembly == null) // no need to reload all - just load the EditorPlugin
|
|
{
|
|
InitializeInternal(editorInstallationPath);
|
|
return;
|
|
}
|
|
|
|
if (prevEditorBuildNumber.ToVersion() != RiderScriptEditorData.instance.editorBuildNumber.ToVersion()) // in Unity 2019.3 any change in preference causes `Initialize` call
|
|
{
|
|
m_ProjectGeneration.Sync(); // regenerate csproj and sln for new editor
|
|
#if UNITY_2019_3_OR_NEWER
|
|
EditorUtility.RequestScriptReload(); // EditorPlugin would get loaded
|
|
#else
|
|
UnityEditorInternal.InternalEditorUtility.RequestScriptReload();
|
|
#endif
|
|
|
|
}
|
|
}
|
|
|
|
private static void InitializeInternal(string currentEditorPath)
|
|
{
|
|
var path = GetEditorRealPath(currentEditorPath);
|
|
|
|
if (IsRiderOrFleetInstallation(path))
|
|
{
|
|
RiderPathLocator.RiderInfo[] installations = null;
|
|
|
|
if (!RiderScriptEditorData.instance.initializedOnce)
|
|
{
|
|
installations = RiderPathLocator.GetAllRiderPaths().OrderBy(a => a.BuildNumber).ToArray();
|
|
// is likely outdated
|
|
if (installations.Any() && installations.All(a => GetEditorRealPath(a.Path) != path))
|
|
{
|
|
if (RiderPathLocator.GetIsToolbox(path)) // is toolbox - update
|
|
{
|
|
var toolboxInstallations = installations.Where(a => a.IsToolbox).ToArray();
|
|
if (toolboxInstallations.Any())
|
|
{
|
|
var newEditor = toolboxInstallations.Last().Path;
|
|
CodeEditor.SetExternalScriptEditor(newEditor);
|
|
path = newEditor;
|
|
}
|
|
else
|
|
{
|
|
var newEditor = installations.Last().Path;
|
|
CodeEditor.SetExternalScriptEditor(newEditor);
|
|
path = newEditor;
|
|
}
|
|
}
|
|
else // is non toolbox - notify
|
|
{
|
|
var newEditorName = installations.Last().Presentation;
|
|
Debug.LogWarning($"Consider updating External Editor in Unity to {newEditorName}.");
|
|
}
|
|
}
|
|
|
|
ShowWarningOnUnexpectedScriptEditor(path);
|
|
RiderScriptEditorData.instance.initializedOnce = true;
|
|
}
|
|
|
|
if (!FileSystemUtil.EditorPathExists(path)) // previously used rider was removed
|
|
{
|
|
if (installations == null)
|
|
installations = RiderPathLocator.GetAllRiderPaths().OrderBy(a => a.BuildNumber).ToArray();
|
|
if (installations.Any())
|
|
{
|
|
var newEditor = installations.Last().Path;
|
|
CodeEditor.SetExternalScriptEditor(newEditor);
|
|
path = newEditor;
|
|
}
|
|
}
|
|
|
|
RiderScriptEditorData.instance.Init();
|
|
|
|
m_RiderScriptEditor.CreateSolutionIfDoesntExist();
|
|
if (RiderScriptEditorData.instance.shouldLoadEditorPlugin)
|
|
{
|
|
m_RiderScriptEditor.m_Initiliazer.Initialize(path);
|
|
}
|
|
|
|
// can't switch to non-deprecated api, because UnityEditor.Build.BuildPipelineInterfaces.processors is internal
|
|
#pragma warning disable 618
|
|
EditorUserBuildSettings.activeBuildTargetChanged += () =>
|
|
#pragma warning restore 618
|
|
{
|
|
RiderScriptEditorData.instance.hasChanges = true;
|
|
};
|
|
}
|
|
}
|
|
|
|
public bool OpenProject(string path, int line, int column)
|
|
{
|
|
var projectGeneration = (ProjectGeneration.ProjectGeneration) m_ProjectGeneration;
|
|
// Assets - Open C# Project passes empty path here
|
|
if (path != "" && !projectGeneration.HasValidExtension(path))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!IsUnityScript(path))
|
|
{
|
|
m_ProjectGeneration.SyncIfNeeded(affectedFiles: new string[] { }, new string[] { });
|
|
var fastOpenResult = EditorPluginInterop.OpenFileDllImplementation(path, line, column);
|
|
if (fastOpenResult)
|
|
return true;
|
|
}
|
|
|
|
var solution = GetSolutionFile(path); // TODO: If solution file doesn't exist resync.
|
|
if (ExecutableStartsWith(CodeEditor.CurrentEditorInstallation, "fleet")) // I hope fleet would provide a way to specify the sln
|
|
solution = new FileInfo(solution).Directory.FullName;
|
|
if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX)
|
|
{
|
|
return OpenOSXApp(solution, path, line, column);
|
|
}
|
|
|
|
solution = solution == "" ? "" : $"\"{solution}\"";
|
|
var process = new Process
|
|
{
|
|
StartInfo = new ProcessStartInfo
|
|
{
|
|
FileName = CodeEditor.CurrentEditorInstallation,
|
|
Arguments = $"{solution} -l {line} \"{path}\"",
|
|
UseShellExecute = true,
|
|
}
|
|
};
|
|
|
|
process.Start();
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool OpenOSXApp(string solution, string path, int line, int column)
|
|
{
|
|
solution = solution == "" ? "" : $"\"{solution}\"";
|
|
var pathArguments = path == "" ? "" : $"-l {line} \"{path}\"";
|
|
var process = new Process
|
|
{
|
|
StartInfo = new ProcessStartInfo
|
|
{
|
|
FileName = "open",
|
|
Arguments = $"-n -j \"{CodeEditor.CurrentEditorInstallation}\" --args {solution} {pathArguments}",
|
|
CreateNoWindow = true,
|
|
UseShellExecute = true,
|
|
}
|
|
};
|
|
|
|
process.Start();
|
|
|
|
return true;
|
|
}
|
|
|
|
private string GetSolutionFile(string path)
|
|
{
|
|
if (IsUnityScript(path))
|
|
{
|
|
return Path.Combine(GetBaseUnityDeveloperFolder(), "Projects/CSharp/Unity.CSharpProjects.gen.sln");
|
|
}
|
|
|
|
var solutionFile = m_ProjectGeneration.SolutionFile();
|
|
if (File.Exists(solutionFile))
|
|
{
|
|
return solutionFile;
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
static bool IsUnityScript(string path)
|
|
{
|
|
if (UnityEditor.Unsupported.IsDeveloperBuild())
|
|
{
|
|
var baseFolder = GetBaseUnityDeveloperFolder().Replace("\\", "/");
|
|
var lowerPath = path.ToLowerInvariant().Replace("\\", "/");
|
|
|
|
if (lowerPath.Contains((baseFolder + "/Runtime").ToLowerInvariant())
|
|
|| lowerPath.Contains((baseFolder + "/Editor").ToLowerInvariant()))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static string GetBaseUnityDeveloperFolder()
|
|
{
|
|
return Directory.GetParent(EditorApplication.applicationPath).Parent.Parent.FullName;
|
|
}
|
|
|
|
public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
|
|
{
|
|
if (FileSystemUtil.EditorPathExists(editorPath) && IsRiderOrFleetInstallation(editorPath))
|
|
{
|
|
var info = new RiderPathLocator.RiderInfo(editorPath, RiderPathLocator.GetIsToolbox(editorPath));
|
|
installation = new CodeEditor.Installation
|
|
{
|
|
Name = info.Presentation,
|
|
Path = info.Path
|
|
};
|
|
return true;
|
|
}
|
|
|
|
installation = default;
|
|
return false;
|
|
}
|
|
|
|
public static bool IsRiderOrFleetInstallation(string path)
|
|
{
|
|
if (IsAssetImportWorkerProcess())
|
|
return false;
|
|
|
|
#if UNITY_2021_1_OR_NEWER
|
|
if (UnityEditor.MPE.ProcessService.level == UnityEditor.MPE.ProcessLevel.Secondary)
|
|
return false;
|
|
#elif UNITY_2020_2_OR_NEWER
|
|
if (UnityEditor.MPE.ProcessService.level == UnityEditor.MPE.ProcessLevel.Slave)
|
|
return false;
|
|
#elif UNITY_2020_1_OR_NEWER
|
|
if (Unity.MPE.ProcessService.level == Unity.MPE.ProcessLevel.UMP_SLAVE)
|
|
return false;
|
|
#endif
|
|
|
|
if (string.IsNullOrEmpty(path))
|
|
return false;
|
|
|
|
return ExecutableStartsWith(path, "rider") || ExecutableStartsWith(path, "fleet");
|
|
}
|
|
|
|
public static bool ExecutableStartsWith(string path, string input)
|
|
{
|
|
var fileInfo = new FileInfo(path);
|
|
var filename = fileInfo.Name;
|
|
return filename.StartsWith(input, StringComparison.OrdinalIgnoreCase);
|
|
}
|
|
|
|
public static string GetProductNameForPresentation(FileInfo path)
|
|
{
|
|
var filename = path.Name;
|
|
if (filename.StartsWith("rider", StringComparison.OrdinalIgnoreCase))
|
|
return "Rider";
|
|
if (filename.StartsWith("fleet", StringComparison.OrdinalIgnoreCase))
|
|
return "Fleet";
|
|
return filename;
|
|
}
|
|
|
|
private static bool IsAssetImportWorkerProcess()
|
|
{
|
|
#if UNITY_2020_2_OR_NEWER
|
|
return UnityEditor.AssetDatabase.IsAssetImportWorkerProcess();
|
|
#elif UNITY_2019_3_OR_NEWER
|
|
return UnityEditor.Experimental.AssetDatabaseExperimental.IsAssetImportWorkerProcess();
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
public static string CurrentEditor // works fast, doesn't validate if executable really exists
|
|
=> EditorPrefs.GetString("kScriptsDefaultApp");
|
|
|
|
public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
|
|
|
|
private void CreateSolutionIfDoesntExist()
|
|
{
|
|
if (!m_ProjectGeneration.HasSolutionBeenGenerated())
|
|
{
|
|
m_ProjectGeneration.Sync();
|
|
}
|
|
}
|
|
}
|
|
} |