You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
29 lines
788 B
C#
29 lines
788 B
C#
1 year ago
|
using NUnit.Framework;
|
||
|
using UnityEngine.UI;
|
||
|
using System.Reflection;
|
||
|
|
||
|
public class TestableImage : Image
|
||
|
{
|
||
|
public bool isOnPopulateMeshCalled = false;
|
||
|
public bool isGeometryUpdated = false;
|
||
|
|
||
|
// Hook into the mesh generation so we can do our check.
|
||
|
protected override void OnPopulateMesh(VertexHelper toFill)
|
||
|
{
|
||
|
base.OnPopulateMesh(toFill);
|
||
|
Assert.That(toFill.currentVertCount, Is.GreaterThan(0), "Expected the mesh to be filled but it was not. Should not have a mesh with zero vertices.");
|
||
|
isOnPopulateMeshCalled = true;
|
||
|
}
|
||
|
|
||
|
protected override void UpdateGeometry()
|
||
|
{
|
||
|
base.UpdateGeometry();
|
||
|
isGeometryUpdated = true;
|
||
|
}
|
||
|
|
||
|
public void GenerateImageData(VertexHelper vh)
|
||
|
{
|
||
|
OnPopulateMesh(vh);
|
||
|
}
|
||
|
}
|