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20 lines
386 B
C#
20 lines
386 B
C#
1 year ago
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using System;
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using UnityEngine;
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namespace Samples.GameplaySequence
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{
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public class Readme : ScriptableObject
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{
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public Texture2D icon;
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public string title;
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public Section[] sections;
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public bool loadedLayout;
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[Serializable]
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public class Section
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{
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public string heading, text, linkText, url;
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}
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}
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}
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