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69 lines
2.5 KiB
C#
69 lines
2.5 KiB
C#
1 year ago
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Compilation;
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using UnityEngine;
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namespace Packages.Rider.Editor.ProjectGeneration
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{
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internal class ProjectPart
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{
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public string Name { get; }
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public string OutputPath { get; }
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public Assembly Assembly { get; }
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public string AssetsProjectPart { get; }
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public string[] SourceFiles { get; }
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public string RootNamespace { get; }
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public Assembly[] AssemblyReferences { get; }
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public string[] CompiledAssemblyReferences { get; }
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public string[] Defines { get; }
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public ScriptCompilerOptions CompilerOptions { get; }
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public ProjectPart(string name, Assembly assembly, string assetsProjectPart)
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{
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Name = name;
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Assembly = assembly;
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AssetsProjectPart = assetsProjectPart;
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OutputPath = assembly != null ? assembly.outputPath : "Temp/Bin/Debug";
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SourceFiles = assembly != null ? assembly.sourceFiles : new string[0];
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#if UNITY_2020_2_OR_NEWER
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RootNamespace = assembly != null ? assembly.rootNamespace : string.Empty;
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#else
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RootNamespace = UnityEditor.EditorSettings.projectGenerationRootNamespace;
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#endif
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AssemblyReferences = assembly != null ? assembly.assemblyReferences : new Assembly[0];
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CompiledAssemblyReferences = assembly!=null? assembly.compiledAssemblyReferences:new string[0];
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Defines = assembly != null ? assembly.defines : new string[0];
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CompilerOptions = assembly != null ? assembly.compilerOptions : new ScriptCompilerOptions();
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}
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public IEnumerable<ResponseFileData> ParseResponseFileData(IAssemblyNameProvider assemblyNameProvider, string projectDirectory)
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{
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if (Assembly == null)
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return new ResponseFileData[0];
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var systemReferenceDirectories =
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CompilationPipeline.GetSystemAssemblyDirectories(Assembly.compilerOptions.ApiCompatibilityLevel);
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var responseFilesData = Assembly.compilerOptions.ResponseFiles.ToDictionary(
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x => x, x => assemblyNameProvider.ParseResponseFile(
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x,
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projectDirectory,
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systemReferenceDirectories
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));
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var responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
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.ToDictionary(x => x.Key, x => x.Value);
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if (responseFilesWithErrors.Any())
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{
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foreach (var error in responseFilesWithErrors)
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foreach (var valueError in error.Value.Errors)
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{
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Debug.LogError($"{error.Key} Parse Error : {valueError}");
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}
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}
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return responseFilesData.Select(x => x.Value);
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}
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}
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}
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