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16 lines
375 B
C#

1 year ago
namespace UnityEngine.Timeline
{
interface ICurvesOwner
{
AnimationClip curves { get; }
bool hasCurves { get; }
double duration { get; }
void CreateCurves(string curvesClipName);
string defaultCurvesName { get; }
Object asset { get; }
Object assetOwner { get; }
TrackAsset targetTrack { get; }
}
}