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17 lines
566 B
C#

1 year ago
using System;
using System.Reflection;
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.CodeCoverage
{
internal interface ICoverageStatsProvider
{
CoveredSequencePoint[] GetSequencePointsFor(MethodBase method);
CoveredMethodStats[] GetStatsFor(Type type);
CoveredMethodStats GetStatsFor(MethodBase methodBase);
CoveredMethodStats[] GetStatsFor(MethodBase[] methodBases);
CoveredMethodStats[] GetStatsForAllCoveredMethods();
void ResetAll();
void ResetFor(MethodBase methodBase);
}
}