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62 lines
1.4 KiB
C#

1 year ago
using Unity.Plastic.Newtonsoft.Json;
using PlasticGui.WebApi.Responses;
namespace Unity.PlasticSCM.Editor.WebApi
{
/// <summary>
/// Response to credentials request.
/// </summary>
public class CredentialsResponse
{
/// <summary>
/// Error caused by the request.
/// </summary>
[JsonProperty("error")]
public ErrorResponse.ErrorFields Error { get; set; }
/// <summary>
/// Type of the token.
/// </summary>
public enum TokenType : int
{
/// <summary>
/// Password token.
/// </summary>
Password = 0,
/// <summary>
/// Bearer token.
/// </summary>
Bearer = 1,
}
/// <summary>
/// Get the type of the token.
/// </summary>
[JsonIgnore]
public TokenType Type
{
get { return (TokenType)TokenTypeValue; }
}
/// <summary>
/// The user's email.
/// </summary>
[JsonProperty("email")]
public string Email;
/// <summary>
/// The credential's token.
/// </summary>
[JsonProperty("token")]
public string Token;
/// <summary>
/// The token type represented as an integer.
/// </summary>
[JsonProperty("tokenTypeValue")]
public int TokenTypeValue;
}
}