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27 lines
546 B
C#

1 year ago
using System;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class MeasureMaxWidth
{
internal static float ForTexts(GUIStyle style, params string[] texts)
{
float result = 0;
GUIContent content = new GUIContent();
foreach (string text in texts)
{
content.text = text;
result = Math.Max(result,
style.CalcSize(content).x);
}
return result + 10;
}
}
}