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21 lines
571 B
C#

1 year ago
using System;
namespace Unity.PlasticSCM.Editor
{
internal static class EnumExtensions
{
internal static bool HasFlag(this Enum variable, Enum value)
{
if (variable.GetType() != value.GetType())
throw new ArgumentException(
"The checked flag is not from the same type as the checked variable.");
Convert.ToUInt64(value);
ulong num = Convert.ToUInt64(value);
ulong num2 = Convert.ToUInt64(variable);
return (num2 & num) == num;
}
}
}