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14 lines
314 B
C#
14 lines
314 B
C#
1 year ago
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using UnityEngine;
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namespace Unity.PlasticSCM.Editor.UI
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{
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internal static class ScreenResolution
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{
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internal static string Get()
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{
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return string.Format("{0}x{1}",
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Screen.currentResolution.width,
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Screen.currentResolution.height);
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}
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}
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}
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