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91 lines
2.7 KiB
C#

1 year ago
using System;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using Codice.Client.Common.Threading;
using Codice.CM.Common;
using Codice.LogWrapper;
using PlasticGui;
namespace Unity.PlasticSCM.Editor
{
static class SetupCloudProjectId
{
internal static bool HasCloudProjectId()
{
if (PlasticPlugin.IsUnitTesting)
return false;
return !string.IsNullOrEmpty(GetCloudProjectId());
}
internal static string GetCloudProjectId()
{
//disable Warning CS0618 'PlayerSettings.cloudProjectId' is obsolete: 'cloudProjectId is deprecated
#pragma warning disable 0618
return PlayerSettings.cloudProjectId;
}
internal static void ForWorkspace(
WorkspaceInfo wkInfo,
IPlasticAPI plasticApi)
{
RepositoryInfo repInfo = null;
IThreadWaiter waiter = ThreadWaiter.GetWaiter(10);
waiter.Execute(
/*threadOperationDelegate*/ delegate
{
RepositorySpec repSpec = plasticApi.GetRepositorySpec(wkInfo);
repInfo = plasticApi.GetRepositoryInfo(repSpec);
},
/*afterOperationDelegate*/ delegate
{
if (waiter.Exception != null)
{
ExceptionsHandler.LogException(
"SetupCloudProjectId",
waiter.Exception);
return;
}
SetupCloudProjectId.ForRepository(repInfo);
});
}
internal static void ForRepository(RepositoryInfo repInfo)
{
string projectId = repInfo.GUID.ToString();
// Invokes PlayerSettings.SetCloudProjectId(projectId)
SetCloudProjectId(projectId);
AssetDatabase.SaveAssets();
}
internal static void SetCloudProjectId(string projectId)
{
MethodInfo InternalSetCloudProjectId = PlayerSettingsType.GetMethod(
"SetCloudProjectId",
BindingFlags.NonPublic | BindingFlags.Static);
if (InternalSetCloudProjectId == null)
{
Debug.LogWarning(PlasticLocalization.GetString(
PlasticLocalization.Name.CannotWriteCloudProjectId));
return;
}
InternalSetCloudProjectId.Invoke(
null, new object[] { projectId });
}
static readonly Type PlayerSettingsType =
typeof(UnityEditor.PlayerSettings);
static readonly ILog mLog = LogManager.GetLogger("SetupCloudProjectId");
}
}