You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
1 year ago
|
namespace UnityEditor.Timeline
|
||
|
{
|
||
|
class TimelineReadOnlyMode : TimelineMode
|
||
|
{
|
||
|
public TimelineReadOnlyMode()
|
||
|
{
|
||
|
headerState = new HeaderState()
|
||
|
{
|
||
|
breadCrumb = TimelineModeGUIState.Enabled,
|
||
|
options = TimelineModeGUIState.Enabled,
|
||
|
sequenceSelector = TimelineModeGUIState.Enabled,
|
||
|
};
|
||
|
|
||
|
trackOptionsState = new TrackOptionsState()
|
||
|
{
|
||
|
newButton = TimelineModeGUIState.Disabled,
|
||
|
editAsAssetButton = TimelineModeGUIState.Disabled,
|
||
|
};
|
||
|
mode = TimelineModes.ReadOnly;
|
||
|
}
|
||
|
|
||
|
public override bool ShouldShowPlayRange(WindowState state)
|
||
|
{
|
||
|
return state.editSequence.director != null && state.playRangeEnabled;
|
||
|
}
|
||
|
|
||
|
public override bool ShouldShowTimeCursor(WindowState state)
|
||
|
{
|
||
|
return state.editSequence.director != null;
|
||
|
}
|
||
|
|
||
|
public override TimelineModeGUIState TrackState(WindowState state)
|
||
|
{
|
||
|
return TimelineModeGUIState.Disabled;
|
||
|
}
|
||
|
|
||
|
public override TimelineModeGUIState ToolbarState(WindowState state)
|
||
|
{
|
||
|
return state.editSequence.director == null ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled;
|
||
|
}
|
||
|
|
||
|
public override TimelineModeGUIState PreviewState(WindowState state)
|
||
|
{
|
||
|
return state.editSequence.director == null ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled;
|
||
|
}
|
||
|
|
||
|
public override TimelineModeGUIState EditModeButtonsState(WindowState state)
|
||
|
{
|
||
|
return TimelineModeGUIState.Disabled;
|
||
|
}
|
||
|
}
|
||
|
}
|