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10 lines
293 B
C#

1 year ago
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner
{
internal class PrebuildSetupAttributeFinder : AttributeFinderBase<IPrebuildSetup, PrebuildSetupAttribute>
{
public PrebuildSetupAttributeFinder() : base((attribute) => attribute.TargetClass) {}
}
}