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10 lines
303 B
C#

1 year ago
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner
{
internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
{
public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
}
}