Using pre-set license
Built from '2022.3/release' branch; Version is '2022.3.0f1 (fb119bb0b476) revision 16454043'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit CoreSingleLanguage' Language: 'en' Physical Memory: 7812 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
D:\Duong-Desktop\Unity\Hub\Editor\2022.3.0f1\Editor\Unity.exe
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D:/Duong-Desktop/LittleManComputer/LMC
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Successfully changed project path to: D:/Duong-Desktop/LittleManComputer/LMC
D:/Duong-Desktop/LittleManComputer/LMC
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [33492] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1900353775 [EditorId] 1900353775 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [33492] Host "[IP] 192.168.1.24 [Port] 0 [Flags] 2 [Guid] 1900353775 [EditorId] 1900353775 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-P0OO9OAS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 4.90 ms, found 3 plugins.
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Initialize engine version: 2022.3.0f1 (fb119bb0b476)
[Subsystems] Discovering subsystems at path D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Duong-Desktop/LittleManComputer/LMC/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
Vendor: NVIDIA
VRAM: 3991 MB
Driver: 31.0.15.1691
Initialize mono
Mono path[0] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/Managed'
Mono path[1] = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Duong-Desktop/Unity/Hub/Editor/2022.3.0f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56220
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Registering precompiled unity dll's ...
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========================================================================
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Begin MonoManager ReloadAssembly
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3115 Unused Serialized files (Serialized files now loaded: 0)
Unloading 31 unused Assets / (56.4 KB). Loaded Objects now: 3580.
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Begin MonoManager ReloadAssembly
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Unloading 3095 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3583.
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========================================================================
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Begin MonoManager ReloadAssembly
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