You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
1 year ago
|
using System.Runtime.CompilerServices;
|
||
|
|
||
|
#if DISTRIBUTE_ASSEMBLIES
|
||
|
using System.Reflection;
|
||
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
// General Information about an assembly is controlled through the following
|
||
|
// set of attributes. Change these attribute values to modify the information
|
||
|
// associated with an assembly.
|
||
|
|
||
|
[assembly: AssemblyTitle("Visual Scripting State (Runtime)")]
|
||
|
[assembly: AssemblyDescription("")]
|
||
|
[assembly: AssemblyConfiguration("")]
|
||
|
[assembly: AssemblyCompany("Unity")]
|
||
|
[assembly: AssemblyProduct("Visual Scripting")]
|
||
|
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||
|
[assembly: AssemblyTrademark("")]
|
||
|
[assembly: AssemblyCulture("")]
|
||
|
|
||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||
|
// to COM components. If you need to access a type in this assembly from
|
||
|
// COM, set the ComVisible attribute to true on that type.
|
||
|
|
||
|
[assembly: ComVisible(false)]
|
||
|
|
||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||
|
|
||
|
[assembly: Guid("3a1cfa72-fea6-4963-83a5-bcf1deee18c5")]
|
||
|
|
||
|
// Version information for an assembly consists of the following four values:
|
||
|
//
|
||
|
// Major Version
|
||
|
// Minor Version
|
||
|
// Build Number
|
||
|
// Revision
|
||
|
//
|
||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||
|
// by using the '*' as shown below:
|
||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||
|
|
||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||
|
#endif
|
||
|
|
||
|
[assembly: InternalsVisibleTo("Unity.VisualScripting.State.Editor")]
|
||
|
[assembly: InternalsVisibleTo("Unity.VisualScripting.SettingsProvider.Editor")]
|
||
|
[assembly: InternalsVisibleTo("Unity.VisualScripting.Tests.Editor")]
|
||
|
[assembly: InternalsVisibleTo("Unity.VisualScripting.Tests")]
|