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16 lines
355 B
C#

1 year ago
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class UnitTitleAttribute : Attribute
{
public UnitTitleAttribute(string title)
{
this.title = title;
}
public string title { get; private set; }
}
}