You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
39 lines
817 B
C#
39 lines
817 B
C#
1 year ago
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
public class RawImageTestHook : RawImage
|
||
|
{
|
||
|
public bool isGeometryUpdated;
|
||
|
public bool isCacheUsed;
|
||
|
public bool isLayoutRebuild;
|
||
|
public bool isMaterialRebuild;
|
||
|
|
||
|
public void ResetTest()
|
||
|
{
|
||
|
isGeometryUpdated = false;
|
||
|
isLayoutRebuild = false;
|
||
|
isMaterialRebuild = false;
|
||
|
isCacheUsed = false;
|
||
|
}
|
||
|
|
||
|
public override void SetLayoutDirty()
|
||
|
{
|
||
|
base.SetLayoutDirty();
|
||
|
isLayoutRebuild = true;
|
||
|
}
|
||
|
|
||
|
public override void SetMaterialDirty()
|
||
|
{
|
||
|
base.SetMaterialDirty();
|
||
|
isMaterialRebuild = true;
|
||
|
}
|
||
|
|
||
|
protected override void UpdateGeometry()
|
||
|
{
|
||
|
base.UpdateGeometry();
|
||
|
isGeometryUpdated = true;
|
||
|
}
|
||
|
}
|