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25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
1 year ago
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UnityEditor.Timeline")]
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[assembly: AssemblyDescription("Unity Timeline Editor")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Unity Technologies")]
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[assembly: AssemblyProduct("UnityEditor.Timeline")]
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[assembly: AssemblyCopyright("Copyright © 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: Guid("7668179E-DE52-4D63-96C8-B7D84461EA29")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
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[assembly: InternalsVisibleTo("Unity.Timeline.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.Timeline.Tests")]
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[assembly: InternalsVisibleTo("Unity.Timeline.Tests.Common")]
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[assembly: InternalsVisibleTo("Unity.Timeline.Tests.Performance.Editor")]
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