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28 lines
780 B
C#
28 lines
780 B
C#
1 year ago
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.TestTools.TestRunner.TestRun
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{
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internal class TestJobDataHolder : ScriptableSingleton<TestJobDataHolder>
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{
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[SerializeField]
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public List<TestJobData> TestRuns = new List<TestJobData>();
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[InitializeOnLoadMethod]
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private static void ResumeRunningJobs()
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{
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foreach (var testRun in instance.TestRuns.ToArray())
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{
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if (testRun.isRunning)
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{
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var runner = new TestJobRunner();
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runner.RunJob(testRun);
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}
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else
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{
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instance.TestRuns.Remove(testRun);
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}
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}
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}
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}
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}
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