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116 lines
3.8 KiB
C#
116 lines
3.8 KiB
C#
1 year ago
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using UnityEngine;
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using UnityEditor;
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using System.Collections;
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using System;
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using System.Runtime.InteropServices;
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namespace TMPro.EditorUtilities
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{
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/*
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public class TMPro_FontPlugin
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{
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private delegate void DebugLog(string log);
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private static readonly DebugLog debugLog = DebugWrapper;
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private static readonly IntPtr functionPointer = Marshal.GetFunctionPointerForDelegate(debugLog);
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private static void DebugWrapper(string log)
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{
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Debug.Log(log);
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}
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public static void LinkDebugLog()
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{
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LinkDebug(functionPointer);
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}
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[DllImport("TMPro_Plugin")]
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private static extern void LinkDebug([MarshalAs(UnmanagedType.FunctionPtr)]IntPtr debugCall);
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[DllImport("TMPro_Plugin")]
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public static extern
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int Initialize_FontEngine();
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[DllImport("TMPro_Plugin")]
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public static extern
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int Destroy_FontEngine();
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[DllImport("TMPro_Plugin")]
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public static extern
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int Load_TrueType_Font(string fontPath);
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[DllImport("TMPro_Plugin")]
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public static extern
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int FT_Size_Font(int fontSize);
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[DllImport("TMPro_Plugin")]
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public static extern
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int Render_Character(byte[] buffer_fill, byte[] buffer_edge, int buffer_width, int buffer_height, int offset, int asc, FaceStyles style, float thickness, RenderModes rasterMode, ref FT_GlyphInfo glyphInfo);
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[DllImport("TMPro_Plugin")]
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public static extern
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int Render_Characters(byte[] buffer, int buffer_width, int buffer_height, int character_padding, int[] asc_set, int char_count, FaceStyles style, float style_mod, bool autoSize, RenderModes renderMode, int method, ref FT_FaceInfo fontData, FT_GlyphInfo[] Output);
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[DllImport("TMPro_Plugin")]
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public static extern
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int FT_GetKerningPairs(string fontPath, int[] characterSet, int setCount, FT_KerningPair[] kerningPairs);
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[DllImport("TMPro_Plugin")]
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public static extern
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float Check_RenderProgress();
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[DllImport("TMPro_Plugin")]
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internal static extern
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void SendCancellationRequest(CancellationRequestType request);
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}
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public enum FaceStyles { Normal, Bold, Italic, Bold_Italic, Outline, Bold_Sim };
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public enum RenderModes { HintedSmooth = 0, Smooth = 1, RasterHinted = 2, Raster = 3, DistanceField16 = 6, DistanceField32 = 7 }; // SignedDistanceField64 = 8
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internal enum CancellationRequestType : byte { None = 0x0, CancelInProgess = 0x1, WindowClosed = 0x2 };
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[StructLayout(LayoutKind.Sequential)]
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public struct FT_KerningPair
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{
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public int ascII_Left;
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public int ascII_Right;
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public float xAdvanceOffset;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct FT_GlyphInfo
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{
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public int id;
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public float x;
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public float y;
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public float width;
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public float height;
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public float xOffset;
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public float yOffset;
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public float xAdvance;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct FT_FaceInfo
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{
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
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public string name;
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public int pointSize;
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public int padding;
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public float lineHeight;
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public float baseline;
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public float ascender;
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public float descender;
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public float centerLine;
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public float underline;
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public float underlineThickness;
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public int characterCount;
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public int atlasWidth;
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public int atlasHeight;
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}
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*/
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}
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