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Unity/Logs/AssetImportWorker2-prev.log

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5.5 KiB
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Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.21f1 (1b156197d683) revision 1774945'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit CoreSingleLanguage' Language: 'en' Physical Memory: 7955 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.21f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/Users/admin/Documents/Project/3th
-logFile
Logs/AssetImportWorker2.log
-srvPort
53440
Successfully changed project path to: C:/Users/admin/Documents/Project/3th
C:/Users/admin/Documents/Project/3th
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [6368] Host "[IP] 26.242.118.151 [Port] 0 [Flags] 2 [Guid] 3036257093 [EditorId] 3036257093 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-5UP7IT3C) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [6368] Host "[IP] 26.242.118.151 [Port] 0 [Flags] 2 [Guid] 3036257093 [EditorId] 3036257093 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-5UP7IT3C) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 65.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.21f1 (1b156197d683)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/admin/Documents/Project/3th/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
Vendor: NVIDIA
VRAM: 3991 MB
Driver: 27.21.14.6262
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56240
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.006749 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 65.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.698 seconds
Domain Reload Profiling:
ReloadAssembly (698ms)
BeginReloadAssembly (151ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (461ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (103ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (35ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (65ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (132ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.036481 seconds.